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Transfusion - Healer

Posted: Fri Nov 14, 2014 1:40 pm
by Kiel Reid
This skill is underwhelming for an advanced path ability unless you are a Paladin or Druid. A skill should be able to stand on its own. In no world does someone elect to take 30 seconds to steal a life point to give to a target instead of simply using Healing, a basic skill, to provide it that way.

Reduce the charge time to 15 seconds, increase the ratio to 1:2 or both (Preferably time reduction since that makes synergy with Paladin/Druid still good, though you could just say you can reduce the time for a 1:1 ratio instantly when both skills are used in conjunction). Even if this is done I don't foresee people not swapping it out for the two incredibly overpowered Hero/Villain skills but it's a start.

Re: Transfusion - Healer

Posted: Fri Nov 14, 2014 2:28 pm
by Janus
Agree:
Kiel Reid wrote: Reduce the charge time to 15 seconds, [and] increase the ratio to 1:2.

Re: Transfusion - Healer

Posted: Fri Nov 14, 2014 5:49 pm
by Crist0
Agree

Re: Transfusion - Healer

Posted: Fri Nov 14, 2014 7:44 pm
by Ark
agree

Re: Transfusion - Healer

Posted: Fri Nov 14, 2014 7:59 pm
by Captain Gin
/agree

Re: Transfusion - Healer

Posted: Sat Nov 15, 2014 4:11 pm
by Malachi
Agree

Re: Transfusion - Healer

Posted: Sun Nov 16, 2014 11:40 pm
by Onimaster
Agree

Re: Transfusion - Healer

Posted: Wed Nov 19, 2014 8:34 am
by Phinkis
Agree

Re: Transfusion - Healer

Posted: Thu Nov 27, 2014 6:45 pm
by Kaylan Chargeender
This skill is underwhelming for an advanced path ability

In no world does someone elect to take 30 seconds to steal a life point to give to a target instead of simply using Healing, a basic skill, to provide it that way. (especialy since the heal playtest)
AGREE

Re: Transfusion - Healer

Posted: Fri Dec 05, 2014 10:29 am
by Panderus
Agree