What type of wizard combat do you like
Posted: Thu Aug 25, 2011 11:32 am
This is for a project I am working on and would like to know what type of wizard combat have you been drawn too?
For example, in Legend of the Seeker the TV series wizards have an internal amount of energy they are born with. This energy determines what type of stuff they can do. A wizard with less energy has a considerably more difficult time beating someone greater than him/hersef
Harry Potter universe has a couple different things going on. Harry potter seems to to be a combination of some inborn strength, how practiced you are, and the wand you are using.
D&D is all about the spells you know and your level. A person who has a lot of levels over another can destroy a weaker opponent. Those of like strength it is more of a strategy contest.
Wheel of time is kind of like Harry Potter, but with a lack of wands if I remember correctly. Infact it might be more about your inner strength than anything.
So if you were going to design a LARP magic system, then which one of the above concepts do you like and which one's do you not like? Please explain why. If you disagree with my assessment of the above then we dont need to argue just describe how you see it and what you like or don't like/
For example, in Legend of the Seeker the TV series wizards have an internal amount of energy they are born with. This energy determines what type of stuff they can do. A wizard with less energy has a considerably more difficult time beating someone greater than him/hersef
Harry Potter universe has a couple different things going on. Harry potter seems to to be a combination of some inborn strength, how practiced you are, and the wand you are using.
D&D is all about the spells you know and your level. A person who has a lot of levels over another can destroy a weaker opponent. Those of like strength it is more of a strategy contest.
Wheel of time is kind of like Harry Potter, but with a lack of wands if I remember correctly. Infact it might be more about your inner strength than anything.
So if you were going to design a LARP magic system, then which one of the above concepts do you like and which one's do you not like? Please explain why. If you disagree with my assessment of the above then we dont need to argue just describe how you see it and what you like or don't like/