True, but once its a tag, its:Tags get lost.
1) easier to get the player to initiate the follow up once they realize they lost a tag.
2) in the system....no more that GM said...no he didnt.
If we were talking about this in a game where its the ONLY tag...then yes, these would be correct. Adding this one additional tag would present an almost unnoticed increase in both the area you are speaking of.Tags have to be managed. Tags are an unneeded expense on the game.
You may feel this way, but evidence shows differently.At the end of the day, you are just trading one headache for another(s)
Patently false. The simple fact that until two events ago many players didnt know this was a thing, AND we still have players that think playing without reading the rule book and getting info second hand is how they should learn the game mechanics, shows this to be false. Wear a real phys rep....get a tag with details of how that works...problem solved...no excuse for not knowing.and it's no more efficient than just policing and communicating as it already is.
I dont think anyone thought you were.I'm not telling the current staff how they want to handle their business, but I would not recommend this one.