Warrior skills

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dier_cire
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Warrior skills

Post by dier_cire »

With the onslaught of warrior stuff thought I'd suggest a new warrior skill progression (this assumes Todd's idea +1 per category):

Basic:
Hold Ground
Determination
Utilize Armor (+1 per category)

Advanced:
Endurance (+1 minute to bleed to death)
Defensive Matrix
Utilize Armor (add'l +1 per category)

Master:
Rage
Parry
(n/a) see below

Notice we have a gap in Advanced now, and I've been trying to think of a skill and I think an improved defensive matrix could work.

Basically, gives the ability to drop damage to 0, and take 2 less from the front. This bonus is only really effective against other warriors, and generally hacking someone for 3 is still going to be faster than waiting for you friends to kill him anyway.

Currently, combat for a warrior is pretty blah. You run in, activate rage, whack people, parry a couple times for 2 life a pop, and be done with it. Defensive Matrix can be used but I have to have 3 people to make it more effective than rage. The +2 defensive matrix could throw a little variety into the warrior's day.
Last edited by dier_cire on Tue Feb 24, 2004 9:36 pm, edited 1 time in total.
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Todd
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Post by Todd »

Could you do me a favor, and post the skills in the progression that was decided on at the play test, just so I can compare? To be honest I'm a little fuzzy on the final outline.
Secondly could you adjust them both to read Basic, Advanced, & Master.

Thanks.
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dier_cire
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Post by dier_cire »

Done and Done

Current Skill Progression:

Basic:
Determination
Utilize
Hold Ground

Advanced:
Endurance
Utilize
Defensive Matrix

Master:
Utilize
Parry
Rage
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Kathryn Skress
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Post by Kathryn Skress »

Edit: comments moved to a new post.
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