With the onslaught of warrior stuff thought I'd suggest a new warrior skill progression (this assumes Todd's idea +1 per category):
Basic:
Hold Ground
Determination
Utilize Armor (+1 per category)
Advanced:
Endurance (+1 minute to bleed to death)
Defensive Matrix
Utilize Armor (add'l +1 per category)
Master:
Rage
Parry
(n/a) see below
Notice we have a gap in Advanced now, and I've been trying to think of a skill and I think an improved defensive matrix could work.
Basically, gives the ability to drop damage to 0, and take 2 less from the front. This bonus is only really effective against other warriors, and generally hacking someone for 3 is still going to be faster than waiting for you friends to kill him anyway.
Currently, combat for a warrior is pretty blah. You run in, activate rage, whack people, parry a couple times for 2 life a pop, and be done with it. Defensive Matrix can be used but I have to have 3 people to make it more effective than rage. The +2 defensive matrix could throw a little variety into the warrior's day.
Warrior skills
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Warrior skills
Last edited by dier_cire on Tue Feb 24, 2004 9:36 pm, edited 1 time in total.
- Kathryn Skress
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