Damage Calls

Have an idea for a new skill? How about a proposed change the way something works? Suggest it here!

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GM_Chris
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Post by GM_Chris »

I like snake/spider hehe
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Mahto Snowbringer
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Re: Damage Calls

Post by Mahto Snowbringer »

I don't think any new calls should be advanced versions of current calls, seems cheap to have someones build become crap after their immunity to fear is tarnished.
I think targeted calls would be cool, like towards parts of the person. Some examples I'm thinking up on the spot:

Vorpal Shatter: Can't use that limb till you get healing done.
Rake: Opponent is blinded for 5 seconds.

On the topic of blinding, I think anything like that would be interesting to play with. Maybe some illusion spells.
Mahto Snowbringer:
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notsabbat
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Re: Damage Calls

Post by notsabbat »

My vote would be no new calls as well. Very satisfied with how the system works as is.
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Ark
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Re: Damage Calls

Post by Ark »

it is my understanding that these ideas or not for FH at this time.

the FH system is only one rule set. and people are always looking for new ideas ^_^

that said I submit my ideas privately :)
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Kaylan Chargeender
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Re: Damage Calls

Post by Kaylan Chargeender »

Any "Blind" is a very.. very dangerous effect to even consider allowing into LARP combat.
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