Search found 1046 matches

by Onimaster
Sun May 16, 2010 8:27 pm
Forum: The Inn
Topic: ...the mice will play.
Replies: 1
Views: 4338

...the mice will play.

As Korrigan returns to the tavern the cellar door hangs open and at the bottom the floor is piled with empty bottles, kegs, glasses, and skins. The entire cellar is bare of drink. Not one drop of alcohol remains in the Tipsy Traveler's stores, and even the empties stack high against the walls as tho...
by Onimaster
Tue May 11, 2010 4:00 pm
Forum: Rule Updates
Topic: Final Haven: Heroes and Villains Expansion
Replies: 3
Views: 9652

New new correction: Jack of all Trades may select Use Shield or Dual Wield.
by Onimaster
Thu Apr 08, 2010 5:39 pm
Forum: Rule Questions
Topic: HP: time reduction issues
Replies: 35
Views: 31777

Maybe add a new HP effect. "Save Your Ass - Dodge any single packet, melee, or damaging attack."
by Onimaster
Thu Apr 08, 2010 5:33 pm
Forum: Rule Questions
Topic: HP: time reduction issues
Replies: 35
Views: 31777

I say put em back the way they were. Kill calls and all.
by Onimaster
Thu Apr 08, 2010 4:25 pm
Forum: Rule Questions
Topic: New upkeep rules in regards to armor
Replies: 16
Views: 13039

In an odd turn of mechanics, rather than dealing with upkeep or stats anyone not in real armor for their catagory must take one full kick to the nuts. :twisted:


Just kidding.
by Onimaster
Thu Apr 08, 2010 4:06 pm
Forum: Rule Updates
Topic: Core Rule Changes 2010
Replies: 6
Views: 12413

Race Change: Kitsune - Kitsune's racial boon is now the standard disguise skill. They no longer receive the racial boons of the race they copy, and they now can disguise themselves as many times as they like. If the character stacks two disuise skills the time to disguise themselves is halved; up to...
by Onimaster
Thu Apr 08, 2010 2:59 pm
Forum: Rule Questions
Topic: 2010 Spell Curse/Remove Curse question
Replies: 8
Views: 7121

Hey! I wouldn't throw too many stones there mister.
by Onimaster
Thu Apr 08, 2010 2:48 pm
Forum: Rule Updates
Topic: Core Rule Changes 2010
Replies: 6
Views: 12413

More Discipline changes Bureaucrat Level 2: Leadership Bureaucrats pay 25% less than other players when spending money/resources within the political system (i.e production sources, commodities, military points, etc.) Level 3: Support Bureaucrats can manage an additonal 2 production sources with no ...
by Onimaster
Thu Apr 08, 2010 2:01 pm
Forum: Rule Updates
Topic: Final Haven: Heroes and Villains Expansion
Replies: 3
Views: 9652

Change: Other paths may not buy Jack of All Trade's skills as cross-Path skills.
by Onimaster
Wed Apr 07, 2010 10:39 pm
Forum: Rule Questions
Topic: 2010 rule change keys question
Replies: 19
Views: 14190

The master key can have multiple tags on the keychain
by Onimaster
Wed Apr 07, 2010 10:32 pm
Forum: Rule Updates
Topic: Arcane/Alchemy Changes -Core change
Replies: 6
Views: 10843

1) Spell Curse. This spell is cast by the wizard going to NPC camp and telling the GM's who they are cursing. The GM's will then later tell the player he/she is cursed and how. The curse can only be removed by the wizard or by killing the wizard. disclaimer: this spell might evolve over time as we s...
by Onimaster
Wed Apr 07, 2010 10:22 pm
Forum: Rule Updates
Topic: Arcane/Alchemy Changes -Core change
Replies: 6
Views: 10843

Advanced Focus item change: If a focus item is used to change the effect of a spell then you mus add magic to the call. For example the slick spell would become magic slick. Arctic blast become magic press 2 magic.
by Onimaster
Wed Apr 07, 2010 10:15 pm
Forum: Rule Updates
Topic: Arcane/Alchemy Changes -Core change
Replies: 6
Views: 10843

Change:
4. Powerful Body
Type - Instant
Effect - After imbibing the potion your next attack must be a melee "8 Crush" attack (enhancements on your weapon will stack with this call). After making the attack you suffer a 10 second Cooldown, and this effect only lasts for one attack.
by Onimaster
Wed Apr 07, 2010 10:08 pm
Forum: Rule Updates
Topic: Arcane/Alchemy Changes -Core change
Replies: 6
Views: 10843

Change: Attack of the Elements Type - Rite (directional) Time to cast – 30 seconds, and you must hold both your hands above your head while you cast. Effect - Call a Game Stop - Hold out your arms (without physreps) and walk in a straight line, anyone within that line takes 10 damage. Cooldown - 20 ...
by Onimaster
Wed Apr 07, 2010 10:00 pm
Forum: Rule Updates
Topic: Final Haven: Heroes and Villains Expansion
Replies: 3
Views: 9652

Elf Lvl 3 - You can throw packets for "5 magic" for as long as you keep 1 foot planted on the ground. You may pivot around the 1 planted foot. If you are disrupted at any time while using this skill you take "5" damage and must re-load the skill to use it again. The elf can end t...