Search found 1046 matches
- Tue Mar 29, 2011 1:06 pm
- Forum: Rule Updates
- Topic: Rule Changes 2011
- Replies: 0
- Views: 5410
Rule Changes 2011
Focus items: 1) Now considered crafted special items. One hour craft time. Upkeep/craft cost equal to the price wizards already pay. Exact recipe to be discussed. 2) If the focus item is used for any of its active effects or to enhance an ongoing spell effect that spell is disrupted after the focus ...
- Sun Jan 30, 2011 11:19 am
- Forum: Castle Gravesbane
- Topic: Guard Duty
- Replies: 71
- Views: 51977
- Thu Jan 27, 2011 2:12 pm
- Forum: Castle Gravesbane
- Topic: Guard Duty
- Replies: 71
- Views: 51977
- Thu Jan 27, 2011 1:46 pm
- Forum: Castle Gravesbane
- Topic: Guard Duty
- Replies: 71
- Views: 51977
- Thu Jan 27, 2011 1:28 pm
- Forum: Castle Gravesbane
- Topic: Guard Duty
- Replies: 71
- Views: 51977
- Sun Jan 23, 2011 2:55 am
- Forum: Out Of Game Archive
- Topic: 2011 Event Dates and Prices
- Replies: 25
- Views: 32255
- Sat Jan 22, 2011 4:10 pm
- Forum: Out Of Game Archive
- Topic: 2011 Event Dates and Prices
- Replies: 25
- Views: 32255
Re: DOOOOM(worm?)!
I ought to make most events next year, but 2014 has some really rotten timing - doubt I can show up then. Well, if the end of the Mayan calendar has anything to say, plans for 2013 and after may be on standby. ;) I plan to give the Mayans the finger on my 27th birthday. I'm with Mike, hopefully I c...
- Mon Jan 03, 2011 1:38 pm
- Forum: Rule Questions
- Topic: Question(s) on Disciplines
- Replies: 6
- Views: 5400
- Mon Jan 03, 2011 1:36 pm
- Forum: Rule Questions
- Topic: Dwarven Man-at-Arms
- Replies: 11
- Views: 8309
- Sat Oct 09, 2010 1:35 am
- Forum: Rule Questions
- Topic: Super Dwarf Monk
- Replies: 8
- Views: 6278
- Fri Oct 08, 2010 12:10 pm
- Forum: Page Updates and Website Suggestion Box
- Topic: Rule Book
- Replies: 3
- Views: 7890
- Fri Oct 08, 2010 11:51 am
- Forum: Rule Questions
- Topic: Super Dwarf Monk
- Replies: 8
- Views: 6278
Speaking as the only Dwarf warrior monk in game... If it were an active action then you couldn't do it in the negatives, so what would be the point of the skill? I know how I would play it. It doesn't cost anything to exit and reenter meditation so i would pop out, counter the killing blow, and then...
- Wed Sep 29, 2010 11:22 pm
- Forum: The Inn
- Topic: Word of Mouth
- Replies: 1
- Views: 4038
As the dwarf climbs down and his small feet touch down upon the floor he is met with another figure of similar stature. Much less fancifully adorned, and decidedly more rough around the edges. He wears his usual black tunic, headband, leathers, and kilt. At his hip he wears a gleaming golden stein o...
- Mon May 24, 2010 2:07 am
- Forum: Rule Questions
- Topic: Question for warriors
- Replies: 25
- Views: 14840
You can't write a rule to enforce good role playing. We call parry, and resist... I do not want a call every time we turn a skill on or turn a skill off like def matrix, nor do I think we need to write in needing to twirl your swordlike a baton in a marching band while it's active. I think the close...
- Mon May 24, 2010 1:55 am
- Forum: Out Of Game Archive
- Topic: Final Haven artwork
- Replies: 4
- Views: 7267