Search found 784 matches
- Mon Mar 13, 2006 7:26 am
- Forum: Out at the Fire Pit
- Topic: Days to come
- Replies: 37
- Views: 25980
Amagus
*Arthos smiles* What I desire is simple, but very comlex and diffuclt to achieve. I wish to be part in creating a place in this world that is called haven and if fact being truly a haven. I want to help create a land where any race, or person my enter and be safe. The land is nutral and does not tak...
- Mon Mar 13, 2006 7:20 am
- Forum: Rule Forum Archives
- Topic: !!New!! Skills relating to death and Resurection
- Replies: 89
- Views: 42371
Killing
So it is my understanding to kill a person permently you only need to destroy their heart or head so they can not be brought back. Is this a correct assumpition? I assuming the head and heart has to intact to recontect it to the body and sussfully bring the person back. I can see new spell, potions,...
- Fri Mar 10, 2006 7:31 am
- Forum: Out at the Fire Pit
- Topic: Days to come
- Replies: 37
- Views: 25980
Amagus
*Arthos Smiles and listens to Amagus* Amagus, you speak openly and truthfuly from what you have experienced and what you have learned, not minding what others think of you or your ideas. It is refreshing to hear what a person is truely thinking instead of hearing what I might want to hear. Mind you,...
- Thu Mar 09, 2006 12:32 pm
- Forum: Out at the Fire Pit
- Topic: Days to come
- Replies: 37
- Views: 25980
Amgus
Interesting question Amagus. What do you consider great for a nation? Haven has the potential to become a land where people can be safe, be able to raise families with out fear of stravation or attack, and be alble to prosper. With time and the contuine struggel for what is right, the citizens of Ha...
- Wed Mar 08, 2006 12:53 pm
- Forum: Out at the Fire Pit
- Topic: Days to come
- Replies: 37
- Views: 25980
Arthos
*Door of the Inn opens and Arthos walks out holding a cup. He slowly walks over to the fire with a look of concentration on his face* *Walking up to the group and politly saying* May I join you around this fire? I find it peaceful and restfull to sit by a nice fire expecialy when there are friends a...
- Tue Feb 28, 2006 7:32 am
- Forum: Rule Forum Archives
- Topic: Poltics
- Replies: 13
- Views: 10278
Fun
On the beucrate skill that alows one to pass down allgence points, the problem with it the points that are passed down are in the from of support points and can not be used when calculating trade or house points. So the skill is only useful when a guild has enough people to support it, but not enoug...
- Mon Feb 27, 2006 12:29 pm
- Forum: Rule Forum Archives
- Topic: Poltics
- Replies: 13
- Views: 10278
Point of view
I think itis all of a point of view. 1 person can not control it all. I have tried and it does not work. The people have the final say and if they do not like the leader/orgization they move on. Instead of recruiting by leadership soly in the current system, you would recruit by what the orginzation...
- Fri Feb 24, 2006 8:03 am
- Forum: Rule Forum Archives
- Topic: Poltics
- Replies: 13
- Views: 10278
Benifits
Here is some benifits with the minor change. 1. Allows greater roleplaying and orginzation structure for Guilds. Right now people follow a person which makes a guild very ridiged on how it operated and very dependent on the leader. By giving people the opition to have an orgization instead of a cent...
- Fri Feb 24, 2006 7:51 am
- Forum: Rule Forum Archives
- Topic: Offseason 05\06
- Replies: 60
- Views: 33378
The healer needs some mechanic to determine which skills to use on people who are in negatives, determine if a person is posioned or diseased, and if they are unconinious or not. In the current rules does not allow any one to do this detection. That is why there needs to be a mechanic or just allow ...
- Thu Feb 23, 2006 12:29 pm
- Forum: Rule Forum Archives
- Topic: BrainStorming Healing Potions
- Replies: 3
- Views: 4032
I personal think the current system works very well. The 6 or is 8 brew time for healing potions is alot of time. The only way to make healing potions a luxery item, but allow people to drink as many as they want is to increase the make time to 12 hrs or even 18 hrs. And than have the requirement of...
- Thu Feb 23, 2006 12:17 pm
- Forum: Rule Forum Archives
- Topic: Reattach limb
- Replies: 44
- Views: 25811
Fun
The way I see it, a healer can fix and heal a mangeled destroyed limb if it is still attach to the body. That is why I said a sharp object needs to used to fully remove the limb. A point of interest, why is there a need for a long count to cut of a limb. In many movies and anima people get their lim...
- Thu Feb 23, 2006 7:17 am
- Forum: Rule Forum Archives
- Topic: Offseason 05\06
- Replies: 60
- Views: 33378
For healing, I believe you heal up to half of the damage that the person has take and not up to half their total life points. example: I have a total of 10 life points. I'm wounded down to 2 life. I go to a healer and in 2 minutes I get a total of 4 life points healed so my total in 2 minutes is 6 l...
- Thu Feb 23, 2006 7:09 am
- Forum: Rule Forum Archives
- Topic: Reattach limb
- Replies: 44
- Views: 25811
- Wed Feb 22, 2006 2:18 pm
- Forum: Rule Forum Archives
- Topic: Reattach limb
- Replies: 44
- Views: 25811
You cannot doing a killing blow to a person who is awake. You can only do a killing blow on an unconious person. FH does not have any counted actions. It is all time based. If the saying I cut off you limb to an unconious person or a dead person is to quick, than have it take it 30 sec to 5 minutes....
- Wed Feb 22, 2006 10:31 am
- Forum: Rule Forum Archives
- Topic: Death
- Replies: 25
- Views: 14643
fun
I agree with Mike and Eric's statements. It is so much more fun in a Larp when there is a sense of danger and a chance one will not be successful in their actions. I believe death is required in any good story or Larp.