Search found 372 matches

by Todd
Wed Apr 04, 2007 8:39 pm
Forum: Rule Forum Archives
Topic: new helmet rules
Replies: 71
Views: 49353

OK, looking at the rule book, the 'Quality' question is cleared up by the statement that Quality adds to one of the 3 locations (Arms, Legs, Body). Helms are NOT included. Still have to double check the 'Armor' question with the other GMS, but I believe my answer is correct. Helms no longer contribu...
by Todd
Wed Apr 04, 2007 8:09 pm
Forum: Rule Forum Archives
Topic: new helmet rules
Replies: 71
Views: 49353

Ok, I will have to double check this information because I am going from memory, but.. ~Yes, material constuction is disreguarded as its the 'coverage' of the helmet that is important for sake of reward. ~I do not believe that the Helms were intended to be 'Quality' just as in the previous rules. (T...
by Todd
Wed Apr 04, 2007 7:45 pm
Forum: Rule Forum Archives
Topic: new helmet rules
Replies: 71
Views: 49353

Ok, I really REALLY wanted to clarify the rules you have questions about, but....

I cant find them. Did we post them in Updates? or did they go straight into the new book?

I promise I'll give you an answer as soon as I get a chance to look at them again.
by Todd
Tue Mar 27, 2007 2:14 am
Forum: Rule Forum Archives
Topic: Assasin
Replies: 53
Views: 31826

Crush damage travels through weapons and is therefore is not 'parriable' as per the common concept of Parry (using a weapon to block/deflect an incoming blow). Parry is just part of the name of the skill, however. At this point, it's just a dodge or some other avoidance of damage (thus the full nam...
by Todd
Mon Mar 26, 2007 6:05 pm
Forum: Rule Forum Archives
Topic: Assasin
Replies: 53
Views: 31826

Parry was always intended to be a 'weapon at the ready' skill. Why would you need a weapon to parry crush? Um.. because your getting hit and use the weapon to 'parry' the blow and not take damage? I have to admit Im a bit confused at your question because it seems very self explanitory. This isnt r...
by Todd
Mon Mar 26, 2007 4:55 pm
Forum: Random Junk
Topic: If ancient Rome had the internet...
Replies: 1
Views: 2959

A friend of mine sent me this on MySpece. Frickin hilarious.
by Todd
Mon Mar 26, 2007 4:54 pm
Forum: Random Junk
Topic: If ancient Rome had the internet...
Replies: 1
Views: 2959

If ancient Rome had the internet...

The destruction of Pompeii in 79AD is the most viewed video at YouTube. The first comment is..."OMG so cool! Volcanos ROCK!" Attila the Hun has his own MySpace page. Nobody ever rejects his "invite a friend" emails. The soothsayer's "Ides of March" email fails to get Ca...
by Todd
Mon Mar 26, 2007 1:50 am
Forum: Gatherings
Topic: Foam Combat 2007
Replies: 13
Views: 14605

Cant make it. CARPs. Keep that in mind for anyone who was thinkin about givin it a shot.
by Todd
Mon Mar 26, 2007 12:29 am
Forum: Random Junk
Topic: Richard Jeni
Replies: 3
Views: 3874

Dark update. Yahoo did indeed pull his emotes.
by Todd
Sun Mar 25, 2007 11:46 pm
Forum: Rule Forum Archives
Topic: Assasin
Replies: 53
Views: 31826

We are presently working on the exact wording (cause the first version was mostly just in my head) for 'Unlearning' your lifestyle. As its possible to have up around 9 discpline levels, it will most likely NOT be one per event as normal (because it would take almost 3 years, and it would be quicker ...
by Todd
Sun Mar 25, 2007 11:07 am
Forum: Rule Forum Archives
Topic: Assasin
Replies: 53
Views: 31826

But you wouldnt because then you'd have to wear green face paint, or bushy eyebrows. :D
by Todd
Sun Mar 25, 2007 1:35 am
Forum: Rule Forum Archives
Topic: Assasin
Replies: 53
Views: 31826

We need to make sure that everyone is on the same page on exactly 'How' it is done. The idea of a 'Lifestyle' change is that you would 'unlearn' ALL of your discipline skills (requiring time and lack of use) so that you can 'learn' new skills in a new discipline/lifestyle. Now.. the reason that that...
by Todd
Sat Mar 24, 2007 1:55 am
Forum: Rule Forum Archives
Topic: Assasin
Replies: 53
Views: 31826

That is incorrect. Parry/Avoid does not require a weapon in hand to use the skill. There is not where the skill that states that requirement. Will this be a late addition to the rules?? Parry was always intended to be a 'weapon at the ready' skill, but you are correct. It doesnt actually state that...
by Todd
Fri Mar 23, 2007 8:11 am
Forum: Rule Forum Archives
Topic: Flee
Replies: 11
Views: 8607

No. Flee must be used pre-emptively.
by Todd
Thu Mar 22, 2007 8:27 pm
Forum: Rule Forum Archives
Topic: Assasin
Replies: 53
Views: 31826

I also think fundamental changes in the way skills work, like allowing to double up charge up skills, should be playtested and thoroughly gone over with a fine tooth comb before being introduced into gameplay. Part of the philosophy of charge up skills has always been that they can be a little nast...