Search found 39 matches
- Tue May 02, 2006 9:25 pm
- Forum: Feedback
- Topic: PVP and how it adds to the Game
- Replies: 84
- Views: 56603
- Tue May 02, 2006 3:58 pm
- Forum: Feedback
- Topic: PVP and how it adds to the Game
- Replies: 84
- Views: 56603
- Wed Apr 26, 2006 7:21 am
- Forum: Feedback
- Topic: April Event Pictures
- Replies: 40
- Views: 29361
- Tue Apr 25, 2006 8:42 pm
- Forum: Feedback
- Topic: PVP and how it adds to the Game
- Replies: 84
- Views: 56603
I kind of find it interesting I started this and now feel at peace, but it seems to continue to vex others. I'll give this a shot, beyond the taking it personal thing, which is very much part of it. Lack of Purpose : If I get killed on a plot, sweet. I died trying to accomplish something that was pa...
- Tue Apr 25, 2006 7:40 pm
- Forum: Feedback
- Topic: PVP and how it adds to the Game
- Replies: 84
- Views: 56603
I'm not saying I approve of the experiment, or cheesy situations where description is lacking. However, I will accept that the experiment happened, my PC's are gone, and that I'll be forced to spend money and time coming up with another good PC. I reserve my right to complain though. Not necessarily...
- Tue Apr 25, 2006 6:29 pm
- Forum: Feedback
- Topic: PVP and how it adds to the Game
- Replies: 84
- Views: 56603
I think Lambic may have summed up my thoughts, the good points of most of the other posts here, and really set it about where I'll have to accept it. Or at the least, it spurred the right parts of my brain to make me happy. You have to have faith that the lack of control will lead to positive rather...
- Tue Apr 25, 2006 2:29 pm
- Forum: Feedback
- Topic: PVP and how it adds to the Game
- Replies: 84
- Views: 56603
Well, hypotheticals aside, no one has answered my argument that NPCs and PCs are different. And I hate unlimited advancement. There are reasons I say I like Final Haven's system and its setting. Now it seems I am having difficulty coming to grips with some of its philosophy. Like I said, some PVP go...
- Tue Apr 25, 2006 9:33 am
- Forum: Feedback
- Topic: PVP and how it adds to the Game
- Replies: 84
- Views: 56603
- Mon Apr 24, 2006 10:33 pm
- Forum: Feedback
- Topic: PVP and how it adds to the Game
- Replies: 84
- Views: 56603
So morality ends at PC's? Where NPC's are concerned the moral code should be lowered? OH I can lay to waste these people because they are supposed to die so that I can have my own glory. Not following that line of thought at all. PK is selfish because it puts you above the story but killing NPC's is...
- Mon Apr 24, 2006 5:31 pm
- Forum: Feedback
- Topic: PVP and how it adds to the Game
- Replies: 84
- Views: 56603
- Mon Apr 24, 2006 5:18 pm
- Forum: Feedback
- Topic: PVP and how it adds to the Game
- Replies: 84
- Views: 56603
- Mon Apr 24, 2006 4:10 pm
- Forum: Feedback
- Topic: PVP and how it adds to the Game
- Replies: 84
- Views: 56603
- Mon Apr 24, 2006 4:01 pm
- Forum: Feedback
- Topic: PVP and how it adds to the Game
- Replies: 84
- Views: 56603
The all or none principle sounds kind of like crap to me, ten hours or not. I do not exist on a continuum of only one way. I said earlier that PVP is always bad, and later wondered how it could be cool. When my mind was made up on how it can be cool, I realized it rests very much on the individual P...
- Mon Apr 24, 2006 1:36 pm
- Forum: Feedback
- Topic: November 2005 Event
- Replies: 42
- Views: 34299
Late in being said, but I had an absolute blast at this event. I came in with a 0th level Human Warrior Eater of the Dead and expected I would have to cower the whole event. While I was quickly slain and rezzed on the first day (I insisted on following the rules despite being first event because I w...
- Mon Apr 24, 2006 1:28 pm
- Forum: Feedback
- Topic: PVP and how it adds to the Game
- Replies: 84
- Views: 56603
PVP and how it adds to the Game
Now, after looking over the rules, it truly looks as if a certain type of PVP is being aimed for and a specific type is produced. With all the political classes, assassins and interrogators, the game seems primed for political intrigue. By making a character and gaining in character loyalties to pla...