Search found 129 matches
- Tue Jan 19, 2010 11:33 am
- Forum: Rule Questions
- Topic: Read/Write
- Replies: 52
- Views: 32091
Read write is a weird skill for sure. It is really hard to roleplay you can't read something unless you actually code it, whitch is a pain. You could make it so that after the cataclysm that the only the common language survived. That way there is only 1 real common language, you could call it phan...
- Tue Jan 19, 2010 9:38 am
- Forum: Rule Questions
- Topic: Read/Write
- Replies: 52
- Views: 32091
- Fri Jan 01, 2010 3:11 am
- Forum: Rule Questions
- Topic: way off topic
- Replies: 142
- Views: 71657
I wouldn't mind fantasy religions at all. Sounds like a little more RP flavor to me. I wouldn't mind makin a warrior who asks the god of battle for a blessing before a big fight. When I think of fantasy gods, I think of DnD. Your god stands for something and you stand for what the god stands for. Pe...
- Tue Dec 15, 2009 9:49 pm
- Forum: Rule Questions
- Topic: Banish Stuff
- Replies: 17
- Views: 13077
Witch Hunters can disenchant all enchantments on a target by striking them with their weapon. This skill takes an uninterrupted 15 count to charge. Once the Witch Hunter’s weapon is charged he/she must strike the target with a weapon and call “Disenchant”. This has no effect on magic items the targ...
- Tue Dec 15, 2009 11:05 am
- Forum: Rule Questions
- Topic: Banish Stuff
- Replies: 17
- Views: 13077
I don't really see a big problem with it. I just wanted the clarification. If banish can be packet driven then I don't see why disenchant can't be packet driven and fear for that matter. Why does fear have to be melee only? Imagine this, you see a big mean orc in armor with a giant weapon, he lets o...
- Fri Dec 11, 2009 11:53 pm
- Forum: Rule Questions
- Topic: Banish Stuff
- Replies: 17
- Views: 13077
Banish Stuff
Level 3: Banish This skill takes a 15 count to charge. Once charged the next hit will be a ‘banish.’ This skill effects undead and some other mystical creatures and will most likely destroy them. Even if it fails to destroy the opponent it will cause them great harm, reducing their strength and powe...
- Mon Nov 09, 2009 9:06 pm
- Forum: Rule Questions
- Topic: Arcane Experiment
- Replies: 30
- Views: 18894
I think that arcanists would need more EP. 20 EP for a whole event would mean that they only get to do one big spell like lightning storm (without another arcanists' help) for the WHOLE event. Thats just not enough. The thing that I like about the Arcane that exists now is that they have spells that...
- Tue Oct 27, 2009 6:52 pm
- Forum: Random Junk
- Topic: Spears
- Replies: 21
- Views: 18385
- Mon Oct 26, 2009 3:44 pm
- Forum: Rule Questions
- Topic: 3 vorpal poison knockout vs Parry
- Replies: 120
- Views: 56179
- Fri Oct 23, 2009 11:23 pm
- Forum: Rule Questions
- Topic: 3 vorpal poison knockout vs Parry
- Replies: 120
- Views: 56179
The main reason why i don't like samurai is because it gives a master path skill as a 4th lvl discipline. I don't like it. For example, I'm a master warrior who has a discipline that gives me greater channel, or mimic, or mass heal, take your pick. I think that all disciplines should have lvl 4 abil...
- Fri Oct 02, 2009 7:58 am
- Forum: Out at the Fire Pit
- Topic: A Chilly Night
- Replies: 10
- Views: 13155
- Thu Oct 01, 2009 2:00 pm
- Forum: The Inn
- Topic: Homecoming
- Replies: 76
- Views: 57377
- Thu Oct 01, 2009 1:52 pm
- Forum: Rule Questions
- Topic: Evade
- Replies: 8
- Views: 6588
- Thu Oct 01, 2009 8:30 am
- Forum: The Inn
- Topic: Homecoming
- Replies: 76
- Views: 57377
- Wed Sep 30, 2009 8:37 am
- Forum: The Inn
- Topic: Homecoming
- Replies: 76
- Views: 57377