Page 3 of 3

Posted: Thu Nov 11, 2010 6:19 pm
by Morgan
Something I WOULD like to see – I was watching Castle last night with J… and it occurred to me why I love that, Burn Notice, and House: Every episode is kinda’ monster of the week. There’s a solvable problem. However, there are also always bits and pieces of the larger story line integrated. An over all arc and vision that extends beyond the weekly episode.
Trust me, there is one. I kinda stumbled upon it with the queen. Talk about a 13 year plotline!

Posted: Thu Nov 11, 2010 6:32 pm
by Goonter
Oh yeah, I nearly forgot about that... quite possibly the strangest book in the library!

Posted: Thu Nov 11, 2010 8:24 pm
by Sunny
*pouts* You didn't get my joke... and thus ruined it.

Elves are the rave everyone plays to be not human. All new role players just can't wait to play an elf. Half the game used to be elves. Now, however, there are a bunch of valkin'vi running about when there used to be so few. Just a little joking commentary on that, is all.

Posted: Thu Nov 11, 2010 9:51 pm
by GM-Mike
You're right, I didn't get it. I never get you. That's probably why I don't hang out with you :wink:

Posted: Fri Nov 12, 2010 9:46 am
by Dallid
The break from a constant pale of immanent doom has been greatly appreciated. :wink:

Posted: Fri Nov 12, 2010 11:55 am
by Salvatore_Tenhammers
I know this isn't really Feedback per se, but it does seem relevant. I am all for story arcs that cover a year or more of the game, but I also don't think they all have to be about the end of the world or total destruction.

I plan to submit a couple of plots for next year that will span the entire season but don't have anything to do with the world expolding (well maybe a little), but nothing so dire that all creation will cease (well for some maybe).

Posted: Sat Nov 13, 2010 10:34 am
by Garritt
*joking*

You know, I've never played an Elf. Garritt has pointed ears, but he's not even Half-elven. Just.....complicated, lol.


Also- not every member of a race needs to act the same. You can encounter as many different personalities in a Guthrie culture as in a human one. Especially with a game setting that's as large a melting pot as this one. When two Orcs can come from an entire world apart- they may act differently.


As for the game- I had a great time. Being on the "getting shit done- squad" on Friday night rocked. Good god it was fun to be that proactive! I love putting NPC camp to bed in the morning.

I also loved all the character interactions I was able to have.[/i]