Speaking of locks...

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Peace420
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Speaking of locks...

Post by Peace420 »

I was told that a certain lock was unpickable last full FH event. I 'm wondering how that happened, No lock is unpickable, even the best security systems out there now can be gotten around. Even IG the locks say you can add time to the pick time, thats it.
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Zydana
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Post by Zydana »

if it was a GM plot unpickable lock, that'd make sense. I'd assume that some locks may be magical in nature. Besides, depending on the plot, an unpickable lock could be needed. I'd like to think that even the highest level PCs are not the most powerful beings out there.

If the lock was player made, there shouldn't be a completely unpickable lock. Maybe a very very very hard lock to pick, but not impossible.
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WayneO42
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Post by WayneO42 »

Its been taken care of and no longer exists
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Peace420
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Post by Peace420 »

Werd.
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Marcus
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Post by Marcus »

You could just make it a "damn annoying lock to pick", instead, with a one-hour pick time with a nice little trap inside.
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