Hope I'm doing this correctly...If not let me know and I will change it.
I don't agree with the "Warrior is perfect so their swap out skills don't need to be good" logic. Here are my Hero and Villain swap out skill suggestions.
Basic
Swift Strike - Spend 1 life point to swing 3. If you have Single Weapon Specialization the damage is increased by 1.
Use Shield - As written.
Use Bow - As written.
Advanced
Iron Grip - This skill makes you to resist any call that contains the word "Disarm". If you also have the Parry/Avoid Blow skill you are immune to Disarm.
Inspiring Speech - 10 minute times skill. Allows all recipients to to add +2 to their next melee weapon strike made within the next 10 minutes. This is considered a miscellaneous effect and does not count as empirical, talisman or alchemical, meaning it stacks with everything but Inspiring Speech.
Master
As is. No changes needed.
Warrior Swap Out - Suggestion 2
Re: Warrior Swap Out - Suggestion 2
Agree:
Kiel Reid wrote:Hope I'm doing this correctly...If not let me know and I will change it.
Advanced
[Swift Strike - Spend 1 life point to swing 3. If you have Single Weapon Specialization the damage is increased by 1. ]
Inspiring Speech - 10 minute times skill. Allows all recipients to to add +2 to their next melee weapon strike made within the next 10 minutes. This is considered a miscellaneous effect and does not count as empirical, talisman or alchemical, meaning it stacks with everything but Inspiring Speech.
Re: Warrior Swap Out - Suggestion 2
agreeKiel Reid wrote:I don't agree with the "Warrior is perfect so their swap out skills don't need to be good" logic.
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Brian: Do not respond, quote, argue, debate, or try to start a conversation about anything I say or post, directly or indirectly, specifically or implicitly. At the very least I will consider it stalking, and going further consider it harassing, belittling, demeaning, mocking, or insulting. I will immediately report it as such and push to request that your forum privileges be at least suspended or terminated, and going further request your LARP attendance privileges be suspended or terminated as per the Final Haven Code of Conduct. this is your notice and warning.
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- Onimaster
- Town Member
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Re: Warrior Swap Out - Suggestion 2
Agree
DisagreeKiel Reid wrote:Hope I'm doing this correctly...If not let me know and I will change it.
I don't agree with the "Warrior is perfect so their swap out skills don't need to be good" logic. Here are my Hero and Villain swap out skill suggestions.
Basic
Use Shield - As written.
Use Bow - As written.
Advanced
Iron Grip - This skill makes you to resist any call that contains the word "Disarm". If you also have the Parry/Avoid Blow skill you are immune to Disarm.
Inspiring Speech - 10 minute times skill. Allows all recipients to to add +2 to their next melee weapon strike made within the next 10 minutes. This is considered a miscellaneous effect and does not count as empirical, talisman or alchemical, meaning it stacks with everything but Inspiring Speech.
Master
As is. No changes needed.
Swift Strike - Spend 1 life point to swing 3. If you have Single Weapon Specialization the damage is increased by 1.
Vaal Draconus,
Dwarven King
Survivor of the Dreaming
& Champion of Life.
or
Nikolai Petrov,
Traveling Cossack Sage
Dwarven King
Survivor of the Dreaming
& Champion of Life.
or
Nikolai Petrov,
Traveling Cossack Sage
Re: Warrior Swap Out - Suggestion 2
Disagree
- Kaylan Chargeender
- Town Member
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Re: Warrior Swap Out - Suggestion 2
agreeI don't agree with the "Warrior is perfect so their swap out skills don't need to be good" logic. Here are my Hero and Villain swap out skill suggestions.
disagreeBasic
Swift Strike - Spend 1 life point to swing 3. If you have Single Weapon Specialization the damage is increased by 1.
DisagreeAdvanced
Iron Grip - This skill makes you to resist any call that contains the word "Disarm". If you also have the Parry/Avoid Blow skill you are immune to Disarm.
Inspiring Speech - 10 minute times skill. Allows all recipients to to add +2 to their next melee weapon strike made within the next 10 minutes. This is considered a miscellaneous effect and does not count as empirical, talisman or alchemical, meaning it stacks with everything but Inspiring Speech.
DisagreeMaster
As is. No changes needed.
Sir Kaylan Chargeender
Knight of the Order of the Crimson Aegis
Knight of the Order of the Crimson Aegis
Re: Warrior Swap Out - Suggestion 2
disagreeKiel Reid wrote:
Basic
Swift Strike - Spend 1 life point to swing 3. If you have Single Weapon Specialization the damage is increased by 1.
disagreeKiel Reid wrote: Iron Grip - This skill makes you to resist any call that contains the word "Disarm". If you also have the Parry/Avoid Blow skill you are immune to Disarm.
Inspiring Speech - 10 minute times skill. Allows all recipients to to add +2 to their next melee weapon strike made within the next 10 minutes. This is considered a miscellaneous effect and does not count as empirical, talisman or alchemical, meaning it stacks with everything but Inspiring Speech.
agreeKiel Reid wrote: Master
As is. No changes needed.
Rothek HowlingFang
Den-father of the Howling Fang tribe.
friend and ally of the dwarves of Killeshandra.
Den-father of the Howling Fang tribe.
friend and ally of the dwarves of Killeshandra.