Warrior Swap Out - Suggestion 2

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Kiel Reid
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Warrior Swap Out - Suggestion 2

Post by Kiel Reid »

Hope I'm doing this correctly...If not let me know and I will change it.

I don't agree with the "Warrior is perfect so their swap out skills don't need to be good" logic. Here are my Hero and Villain swap out skill suggestions.

Basic

Swift Strike - Spend 1 life point to swing 3. If you have Single Weapon Specialization the damage is increased by 1.

Use Shield - As written.

Use Bow - As written.

Advanced

Iron Grip - This skill makes you to resist any call that contains the word "Disarm". If you also have the Parry/Avoid Blow skill you are immune to Disarm.

Inspiring Speech - 10 minute times skill. Allows all recipients to to add +2 to their next melee weapon strike made within the next 10 minutes. This is considered a miscellaneous effect and does not count as empirical, talisman or alchemical, meaning it stacks with everything but Inspiring Speech.

Master

As is. No changes needed.
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Janus
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Re: Warrior Swap Out - Suggestion 2

Post by Janus »

Agree:
Kiel Reid wrote:Hope I'm doing this correctly...If not let me know and I will change it.

Advanced

[Swift Strike - Spend 1 life point to swing 3. If you have Single Weapon Specialization the damage is increased by 1. ]

Inspiring Speech - 10 minute times skill. Allows all recipients to to add +2 to their next melee weapon strike made within the next 10 minutes. This is considered a miscellaneous effect and does not count as empirical, talisman or alchemical, meaning it stacks with everything but Inspiring Speech.
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Ark
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Re: Warrior Swap Out - Suggestion 2

Post by Ark »

Kiel Reid wrote:I don't agree with the "Warrior is perfect so their swap out skills don't need to be good" logic.
agree
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Malachi
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Re: Warrior Swap Out - Suggestion 2

Post by Malachi »

Agree
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Re: Warrior Swap Out - Suggestion 2

Post by Onimaster »

Agree
Kiel Reid wrote:Hope I'm doing this correctly...If not let me know and I will change it.

I don't agree with the "Warrior is perfect so their swap out skills don't need to be good" logic. Here are my Hero and Villain swap out skill suggestions.

Basic

Use Shield - As written.

Use Bow - As written.

Advanced

Iron Grip - This skill makes you to resist any call that contains the word "Disarm". If you also have the Parry/Avoid Blow skill you are immune to Disarm.

Inspiring Speech - 10 minute times skill. Allows all recipients to to add +2 to their next melee weapon strike made within the next 10 minutes. This is considered a miscellaneous effect and does not count as empirical, talisman or alchemical, meaning it stacks with everything but Inspiring Speech.

Master

As is. No changes needed.
Disagree
Swift Strike - Spend 1 life point to swing 3. If you have Single Weapon Specialization the damage is increased by 1.
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Re: Warrior Swap Out - Suggestion 2

Post by Phinkis »

Disagree
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Kaylan Chargeender
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Re: Warrior Swap Out - Suggestion 2

Post by Kaylan Chargeender »

I don't agree with the "Warrior is perfect so their swap out skills don't need to be good" logic. Here are my Hero and Villain swap out skill suggestions.
agree
Basic

Swift Strike - Spend 1 life point to swing 3. If you have Single Weapon Specialization the damage is increased by 1.
disagree

Advanced

Iron Grip - This skill makes you to resist any call that contains the word "Disarm". If you also have the Parry/Avoid Blow skill you are immune to Disarm.

Inspiring Speech - 10 minute times skill. Allows all recipients to to add +2 to their next melee weapon strike made within the next 10 minutes. This is considered a miscellaneous effect and does not count as empirical, talisman or alchemical, meaning it stacks with everything but Inspiring Speech.
Disagree
Master

As is. No changes needed.
Disagree
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Rothek
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Re: Warrior Swap Out - Suggestion 2

Post by Rothek »

Kiel Reid wrote:
Basic

Swift Strike - Spend 1 life point to swing 3. If you have Single Weapon Specialization the damage is increased by 1.
disagree

Kiel Reid wrote: Iron Grip - This skill makes you to resist any call that contains the word "Disarm". If you also have the Parry/Avoid Blow skill you are immune to Disarm.

Inspiring Speech - 10 minute times skill. Allows all recipients to to add +2 to their next melee weapon strike made within the next 10 minutes. This is considered a miscellaneous effect and does not count as empirical, talisman or alchemical, meaning it stacks with everything but Inspiring Speech.
disagree
Kiel Reid wrote: Master

As is. No changes needed. :D
agree
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Re: Warrior Swap Out - Suggestion 2

Post by Panderus »

Agree
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