Skill Swap

Archived topics from the different rule forums.

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General Maximus
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Skill Swap

Post by General Maximus »

Can the rule also include any 1st level disapline :D

That would be very nice!!!
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GM_Chris
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Post by GM_Chris »

no and be happy with what you get!
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General Maximus
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Post by General Maximus »

I figured, but had to ask : :twisted: And I'm very happy on what I'm getting :D
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Post by NewGuy »

Tribal protectors = burocrats now? Privledged Savages!!!
GLOMP!
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Zydana
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Post by Zydana »

No. Path, not disipline! (ex. sage, rouge, warrior, etc)

I had to read Mike's post a few times to understand what the heck he ment.

Interesting...
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Post by NewGuy »

A master healer without First Aid...I'm tempted. "oh, you were in negatives well that was a waste of four minutes. Mending the vessel, someone find me a master empath."
GLOMP!
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cole45
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Post by cole45 »

i'm thinking of dumping transferance from empath


"DO I look like a healer to YOu?"
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Post by NewGuy »

Sage - research = Bard
GLOMP!
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cole45
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Post by cole45 »

that's very generous of you.
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Smitty19
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Post by Smitty19 »

yes, I very much am happy with the changes...and now think that they should be kept this way for a LONG time...

GM's and Rules Helpers, you all Rock! Now we can get to the fun part of the game, and worry about the story....cause thats what im here to play for...and to beat people up with foam weapons, and well i dont need any rules for that, they just help (c:
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cole45
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Post by cole45 »

wait? there's a STORY?
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dier_cire
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Post by dier_cire »

Um, so how does this work for learning other skills of that path?
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GM_Chris
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Post by GM_Chris »

Good Questtion. I belieev I am ok with it costing 20, but maybe it should be 40. I will think on that.
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Post by GM-Mike »

I think it would still cost 20 points a skill. You already have the first, just move along at 20 points a pop until advanced and then 40.
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Post by WayneO42 »

exactly
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