Real vs Fake Armor
We need to remove the entire concept of fake armor. This does not mean that we will not allow all types of armor, but it does mean we wont have two catagories.
I need a rule that can be used as a guideline so we can ad it to the book.
My thought is the rule would first need to describe looks. Basically armor needs to look like real armor no matter what material it is made up of.
Second, for fairness the catagory of the armor needs to be based on weight and/or encombrance. Let me use 3 examples.
1) Player is wearing chain looking cloth that actually looks close enough to real chain that we allow it to be used as armor. The reality though is the player is wearing cloth and it does not in anyway encomber the player. I would thus put this armor into the light armor catagory.
2) Player is wearing tacked together 10 guage metal that has peace symbols all over it using a variety of colorts. The armor is extreamly heavy and combersome. The materials used are even authentic to the time. The armor looks like a hippy wacked out on drugs exploded upon it. This armor would not even be allowed because it shoudl violate the "look" of the game.
3) Player is using industrial plastic that weighs about 15 pounds. It is loud, and combersome to wear. It is shaped and looks like real armor. I would give the armor the catagory of heavy.
What I need is a set of guidelines I can put in the book so I can get it voted on, passed. Those who will rule on the armor will be trained by looking at all the armor that was voted on previously which is why I need the pictures.
I be one of the gamemasters so e-mail me questions if you have them