Wed Feb 20, 2008 5:42 pm by Onimaster
A while back I was advicating an unarmed combat rule for people who were not monks and got shot down. I know Mike has issues with unskilled punches doing as much damage as a sword, but I have simmilar issues thinking two guys could wail on each other all day long and no one gets even a bruise. I think that Taki, or anyone who has worked in a bar or an abuse shelter can attest that unskilled people could seriously injure with punches.
So, in a game where the defalt lowest real damage is 1 the only way to make unarmed attacks less lethal than blades is to either shorten reach (Which actually just got raised last year to equal daggers, but still what I think is best. But, people claimed that the shorter fist physreps were unsafe.), add a count to slow down blows and make machine gunning impossible (That would be disruptable, which people said felt weird and not like normal brawling, and such), making blocking impossible ie. all damage taken crush/vorpal, or you'd need some kind of complicated system.
I suppose I could support allowing everyone to use one fist for 0 damage unless they rage or use a hero point as an option better than nothing. But remember that only skilled characters can block with fists.
Last edited by
Onimaster on Wed Feb 20, 2008 6:41 pm, edited 1 time in total.
Vaal Draconus,
Dwarven King
Survivor of the Dreaming
& Champion of Life.
or
Nikolai Petrov,
Traveling Cossack Sage