Surgery (add in):
A surgeon may heal someone at -10 or more. A chip must be drawn at every -10 divisible mark healed (ie 1 at -10, 2 at -20, 3 at -30, etc).
Ok lets say I do not understand so let me ask this question:
Lets say a person is at negative 30.
Surgen heals 10. First aid heals 3. Does the chip draw happen before or after this healing?
Next
Person is at negative 30
I mystic heal 20 points and First aid 3 points and then use two potions a 3 and a 4.
can I do this? When does the chip draw come in?
Now as for paying attention. I do not believe you are paying attention. I will guess that we are saying exactly the same thing.
Where you say every -10 there needs to be a chip draw I say there needs to be a chip draw to heal 1 or 5 or 10 depending on where we set it. Why are you getting upset over this small word difference?
Now the second thing we are arguning about is leathality. I believe strongly that IF we are going to make a change then we need to make the break point at -10. You want the break point at -20.
Why do you feel that it is such an issue that the players can bring a person back from -wahtever without a chip draw? If I want to increase leathality I can simply make killing blows on people. I do not know if I mind people comming back from -whatever which means there is no problem. There is nothing to fix.
Even if we decide on something here I want the player base to vote on it because I do not see it as a big deal. You seem to not understand that I do not see it as a big deal. Infact since there is currently no GM vote sitting in the Gm section and no GM discussion on this issue I do not belive that any GM finds this a critical issue so please do not think I am somehow your road block.
That said you are awesome is findging problems. I appreciate your effort greatly which is evident to the amout of things we have asked you to look at. I even identify that there is a problem, but as I mention just unsure if it is worthy to make a change that will cause the player base to grumble at yet another change.