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eco system: privliged, common, savage

Posted: Wed Nov 12, 2014 8:10 pm
by Ark
the support points mechanism is another snowball system. early on if your savage you have quite a bonus over privileged characters, however after a certain point the money you get from being privileged far exceeds the few life points you get from savage and then the discrepancy only grows from there.

once again my proposal is get rid of support points entirely (they are left over from a system no longer in use anyway) and add flat values that don't scale, example:

-privileged = 1 life point and 4 silver
-common = 2 life points and 2 silver
-savage = 3 life points and no silver

just examples.

Re: eco system: privliged, common, savage

Posted: Wed Nov 12, 2014 9:35 pm
by Janus
Agree

Re: eco system: privliged, common, savage

Posted: Wed Nov 12, 2014 10:19 pm
by Mahto Snowbringer
Agree

Re: eco system: privliged, common, savage

Posted: Wed Nov 12, 2014 10:49 pm
by Kaylan Chargeender
disagree

Re: eco system: privliged, common, savage

Posted: Fri Nov 14, 2014 12:43 pm
by Kiel Reid
Agree
he support points mechanism is another snowball system. early on if your savage you have quite a bonus over privileged characters, however after a certain point the money you get from being privileged far exceeds the few life points you get from savage and then the discrepancy only grows from there.

Re: eco system: privliged, common, savage

Posted: Fri Nov 14, 2014 5:56 pm
by Crist0
Agree
Ark wrote:the support points mechanism is another snowball system. early on if your savage you have quite a bonus over privileged characters, however after a certain point the money you get from being privileged far exceeds the few life points you get from savage and then the discrepancy only grows from there.

once again my proposal is get rid of support points entirely (they are left over from a system no longer in use anyway)

Re: eco system: privliged, common, savage

Posted: Fri Nov 14, 2014 7:57 pm
by Captain Gin
/agree

Re: eco system: privliged, common, savage

Posted: Sat Nov 15, 2014 4:05 pm
by Malachi
Agree
he support points mechanism is another snowball system. early on if your savage you have quite a bonus over privileged characters, however after a certain point the money you get from being privileged far exceeds the few life points you get from savage and then the discrepancy only grows from there.

Re: eco system: privliged, common, savage

Posted: Sun Nov 16, 2014 11:52 pm
by Onimaster
Agree
he support points mechanism is another snowball system. early on if your savage you have quite a bonus over privileged characters, however after a certain point the money you get from being privileged far exceeds the few life points you get from savage and then the discrepancy only grows from there.

Re: eco system: privliged, common, savage

Posted: Wed Nov 19, 2014 8:43 am
by Phinkis
Agree
Ark wrote:the support points mechanism is another snowball system.

get rid of support points entirely (they are left over from a system no longer in use anyway) and add flat values that don't scale

Re: eco system: privliged, common, savage

Posted: Fri Dec 05, 2014 10:44 am
by Panderus
Agree

Re: eco system: privliged, common, savage

Posted: Wed Jan 07, 2015 5:41 pm
by Lemmy Litgher
Disagree

Re: eco system: privliged, common, savage

Posted: Tue Jan 13, 2015 6:24 pm
by Rothek
disagree