Weapon Phys Rep size

More focused/controlled rules suggestion forum
Post Reply
User avatar
Kaylan Chargeender
Town Member
Town Member
Posts: 691
Joined: Wed Sep 14, 2011 6:20 pm

Weapon Phys Rep size

Post by Kaylan Chargeender »

Here is a proposed sizing chart and construction guidelines, blended from a few LARP rules:

________ MIN ___ MAX __ MAX/MIN
Size.........Length.....Length........Grip
FIST.............. 10.........12............ 4/3
small........... 12..........18............ 6/4
Short........... 18......... 32............ 8/6
Long............ 32......... 48........... 12/8
2 Handed..... 48......... 60.......... 18/12
Staff............. 56......... 72.......... 24/18
1 H Spear..... 48..........60.......... 30/24
Polearm....... 60......... 72.......... 36/24

ALL tube foam weapons must have 5/8" thick padding on a striking surface.

Also, headed weapons (maces, hammers, axes, pole arms) required open cell padding on the striking end, of at least 1 " per size category (up to 6" Min) from tip to handle. ( In other words a SMALL hammer has to have an open cell head covering the first 2" and a long hammer has to have the head cover the first 4" from tip.
Staves have non padded and centered grips to improve control since you don't strike with that area.2 handed spears are treated as polearms.
ALL weapons must have an open cell thrust tip of 2". Spears, 2 handed weapons(staves), and polearms must have 3" open cell thrust tips beyond the end of the foam covered core. Weapons must have an open cell thrust tip of 2." All 2 handed weapons must have a 2.5" thick thrusting tip.

I also feel any spears, 2 handed weapons(staves), and polearms should be a base 2 damage to make them more viable. (the damage boost is fairly LARP universal, since the real versions are more dangerous than their smaller counterparts and it balances out the choice of 2 handed weapon over sword and board.)
Sir Kaylan Chargeender
Knight of the Order of the Crimson Aegis
Kiel Reid
Town Member
Town Member
Posts: 271
Joined: Thu Jul 21, 2011 3:06 pm

Re: Weapon Phys Rep size

Post by Kiel Reid »

Disagree
User avatar
Ark
Town Member
Town Member
Posts: 1148
Joined: Sat Jan 12, 2008 12:18 am
Location: (\__/) /\_/\

Re: Weapon Phys Rep size

Post by Ark »

disagree
If it storms or snows, or the sun smiles on us. The day burning hot, or ice cold of night. Dusty are our faces, but joyful are our minds! - Panzerlied
______________________________________________________________________
Brian: Do not respond, quote, argue, debate, or try to start a conversation about anything I say or post, directly or indirectly, specifically or implicitly. At the very least I will consider it stalking, and going further consider it harassing, belittling, demeaning, mocking, or insulting. I will immediately report it as such and push to request that your forum privileges be at least suspended or terminated, and going further request your LARP attendance privileges be suspended or terminated as per the Final Haven Code of Conduct. this is your notice and warning.
______________________________________________________________________
If you have an opinion on something I say, or a particular topic, but would prefer to keep your opinion private (or complain) then CLICK HERE! to send a private message to GM-Mike the head GM and let him know.
User avatar
Malachi
Town Member
Town Member
Posts: 287
Joined: Mon Feb 04, 2008 12:22 am

Re: Weapon Phys Rep size

Post by Malachi »

Disagree
Malachi Vandire - Deceased
Solomon Feir

Scott Smith
Phinkis
Town Member
Town Member
Posts: 179
Joined: Wed Aug 12, 2009 1:06 am
Location: The Void

Re: Weapon Phys Rep size

Post by Phinkis »

Disagree
Kaylan Chargeender wrote:I also feel any spears, 2 handed weapons(staves), and polearms should be a base 2 damage to make them more viable. (the damage boost is fairly LARP universal, since the real versions are more dangerous than their smaller counterparts and it balances out the choice of 2 handed weapon over sword and board.)
I don't know enough about LARP weapon construction to agree or disagree with the rest.
Panderus
Town Member
Town Member
Posts: 62
Joined: Fri Dec 05, 2014 9:56 am

Re: Weapon Phys Rep size

Post by Panderus »

Disagree
Post Reply