Skill Swap


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Post Fri Mar 07, 2008 9:44 am

Skill Swap

Can the rule also include any 1st level disapline :D

That would be very nice!!!
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GM

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Post Fri Mar 07, 2008 9:52 am

no and be happy with what you get!
Chris
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Post Fri Mar 07, 2008 10:18 am

I figured, but had to ask : :twisted: And I'm very happy on what I'm getting :D

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Post Fri Mar 07, 2008 10:38 am

Tribal protectors = burocrats now? Privledged Savages!!!
GLOMP!
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Post Fri Mar 07, 2008 1:08 pm

No. Path, not disipline! (ex. sage, rouge, warrior, etc)

I had to read Mike's post a few times to understand what the heck he ment.

Interesting...

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Post Fri Mar 07, 2008 3:33 pm

A master healer without First Aid...I'm tempted. "oh, you were in negatives well that was a waste of four minutes. Mending the vessel, someone find me a master empath."
GLOMP!
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Post Fri Mar 07, 2008 3:40 pm

i'm thinking of dumping transferance from empath


"DO I look like a healer to YOu?"
Travis Cole

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Post Fri Mar 07, 2008 3:45 pm

Sage - research = Bard
GLOMP!
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Post Fri Mar 07, 2008 4:00 pm

that's very generous of you.
Travis Cole
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Post Fri Mar 07, 2008 4:16 pm

yes, I very much am happy with the changes...and now think that they should be kept this way for a LONG time...

GM's and Rules Helpers, you all Rock! Now we can get to the fun part of the game, and worry about the story....cause thats what im here to play for...and to beat people up with foam weapons, and well i dont need any rules for that, they just help (c:
Serith Darkheart

"I dont make Threats....Only Promises"
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Post Fri Mar 07, 2008 4:17 pm

wait? there's a STORY?
Travis Cole
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Post Fri Mar 07, 2008 5:20 pm

Um, so how does this work for learning other skills of that path?
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Post Fri Mar 07, 2008 5:45 pm

Good Questtion. I belieev I am ok with it costing 20, but maybe it should be 40. I will think on that.
Chris
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Post Fri Mar 07, 2008 5:52 pm

I think it would still cost 20 points a skill. You already have the first, just move along at 20 points a pop until advanced and then 40.
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Post Fri Mar 07, 2008 9:17 pm

exactly
Wayne O
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