Detecting poison and disease

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Amagus
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Detecting poison and disease

Post by Amagus »

Am I correct in assuming there is no way to do this? That a healer/spellcaster must be told in-game by the afflicted victim of his or her status?
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GM_Chris
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Post by GM_Chris »

Good catch! The cure poison and disease skills dont give you the ability to detect.

I guess we need another rule :)
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Amagus
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Post by Amagus »

:P Tack it onto First Aid - unless you don't want disease to be detectable until the symptoms are present.
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Ian_McAllister
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Post by Ian_McAllister »

Or also just add them into the Cure skills as well.. that way you can only detect at the level you can cure.. not the most realistic, but esy enough to change.
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Post by GM_Chris »

There are no levels anymore
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Post by Ian_McAllister »

I meant level in the sense that Cure disease is a Basic Healer ability, and Cure poison is an Advanced ability..

If the ability to detect was added into the respective Cure abilities.. it would require a more advance healer to detect that someone was poisoned and cure them..
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