Request for Rules

Archived topics from the different rule forums.

Moderator: Admin

Locked
User avatar
Nelkie
Town Member
Town Member
Posts: 800
Joined: Thu Sep 11, 2003 6:45 am
Location: Anywhere and Every Where

Request for Rules

Post by Nelkie »

For the play testing this Saturday, we need the rules for alchemy and magic. The rules are nessarcy to see if there is any nasty combo's and breaks. The current rules have been debugged, but add in 2 new rules sets and things could get interesting.

One of the rule debuggers.
My Thoughts

Aaron
User avatar
Todd
Town Member
Town Member
Posts: 1111
Joined: Thu Sep 11, 2003 12:03 am
Location: somewhere making someone angry

Post by Todd »

The Alchemy, and Arcane rules will only be getting a face lift. Remove the 'Resist Effect' spell (choose either resist magic/ or resist melee, as per original rule temporarily), and everything should work out, at least for a preliminary play test. Further changes may come, but they wont be too drastic.

Changes in mind, and why they wont impact the testing much.
Alchemy, we'll be looking at brewing times mostly.
Arcane, we'll be looking at enchantment rules.
Both are time consuming prosseses, that dont directly effect a combat situation.

~the Lunatic fringe~
Locked