2008 meditate

Rule changes, additions, addendums, errata, and updates.

Moderator: Admin

Post Reply
GM-Mike
GM
Posts: 4491
Joined: Wed Sep 10, 2003 11:14 pm
Contact:

2008 meditate

Post by GM-Mike »

This ability allows the Monk to go into suspended animation. While in suspended
Animation the Monk cannot bleed to death. The Monk can heal a life point every 15 minutes as long as they stay still and meditate but may not heal Poison or Disease. If a Monk also has the Regenerate skill, his or her healing speed is increased. With one level of Regenerate, a Monk heals 5 life every 5 minutes. If a Monk has two levels of Regenerate, he or she may heal 1 life every minute. Further levels increase the life healed at a rate of 1 life per level. Monks in meditation are aware of their surroundings, will be detected as dead by all means of detection, and can choose to speak, but cannot move. This skill may be activated if the Monk is below zero life. This skill is limited to medium armor.
Post Reply