Search found 191 matches

by NewGuy
Fri Mar 07, 2008 10:18 am
Forum: Rule Forum Archives
Topic: Respect of the tribe
Replies: 3
Views: 7285

With socioeconmic changes I wondered. I could easily be wrong
by NewGuy
Fri Mar 07, 2008 10:14 am
Forum: Rule Forum Archives
Topic: inescapable bonds/escape artist question
Replies: 10
Views: 14003

As the inescaple binder, I say 5 count sounds fine.
by NewGuy
Fri Mar 07, 2008 10:06 am
Forum: Rule Forum Archives
Topic: Respect of the tribe
Replies: 3
Views: 7285

Respect of the tribe

This skill is not changing?
by NewGuy
Tue Mar 04, 2008 8:04 pm
Forum: Rule Forum Archives
Topic: Reincarnation
Replies: 1
Views: 5221

Reincarnation

Would the new rule about "general location of death" prevent EVERYONE who has died in the FH chapter so far, regardless of when, from being reincarnated, as they all would have died in Haven, and we're now in Caledonia? Also, if you tried anyway, at what part of the process would you be aw...
by NewGuy
Tue Mar 04, 2008 7:51 pm
Forum: Rule Forum Archives
Topic: Real vs Fake Armor
Replies: 60
Views: 60995

[Out of Left Field] What if we change light/med/heavy to something along the lines of cloth & leather/ chain & combination/ plate? Have cloth and leather be 1-3 per location (torso, arms, legs, head) based on quality. Likewise chain and a combination of leather and metal be 3-5 per location,...
by NewGuy
Tue Mar 04, 2008 7:11 pm
Forum: Rule Forum Archives
Topic: Resource transfer
Replies: 23
Views: 28656

"Chapters that don't exist yet" need to come out to CO, so I can play again.
by NewGuy
Tue Mar 04, 2008 12:55 pm
Forum: Rule Forum Archives
Topic: Real vs Fake Armor
Replies: 60
Views: 60995

Doug, your storm trooper armor will be classified as ultralight. It offers 0 points of armor, and prevents combat reflexes
by NewGuy
Sat Mar 01, 2008 8:36 am
Forum: Rule Forum Archives
Topic: New Characters
Replies: 5
Views: 9247

They just felt sorry for you Vincent.
by NewGuy
Fri Feb 29, 2008 8:27 am
Forum: Rule Forum Archives
Topic: NO!!!!!!
Replies: 6
Views: 9806

Move feedback into in-game. Characters will respond to recent events. If you died, you get no commenting privledges. (only commons and savages)
by NewGuy
Wed Feb 27, 2008 5:54 pm
Forum: Rule Forum Archives
Topic: Drunk People
Replies: 13
Views: 19324

It's kinda like using a boom in place of 'awaken' it only kinda works
by NewGuy
Wed Feb 27, 2008 4:47 pm
Forum: Rule Forum Archives
Topic: Drunk People
Replies: 13
Views: 19324

Burn them
by NewGuy
Wed Feb 27, 2008 3:50 pm
Forum: Rule Forum Archives
Topic: Drunk People
Replies: 13
Views: 19324

Shea has administered many a clensing potion to a certain 'happy' little Guthrie that can't hold her ale.
by NewGuy
Tue Feb 26, 2008 6:33 pm
Forum: Rule Forum Archives
Topic: Change in Charge Skill Disruption
Replies: 95
Views: 72072

Why do you think it is not posible for PC's to work together? It is easy. Break into teams of 2-3 people. I person calls the shots. The other 2 follow orders. Enimies die, the groups don't. It means no one is a hero, but the group are victorious. People don't need to train together for this to work...
by NewGuy
Tue Feb 26, 2008 9:36 am
Forum: Random Junk
Topic: Reflection's
Replies: 40
Views: 26003

The surest way to keep a secret In Game, is to keep that secret Out Of Game as well.
by NewGuy
Mon Feb 25, 2008 8:51 am
Forum: Rule Forum Archives
Topic: Faith
Replies: 52
Views: 55170

(yeah, I leave town for 2 days and there's a bazillion posts)

CJ, I was there when you were visciously berated for mentioning an InGame local that the characters had visited.