Search found 293 matches

by McEwan
Thu Feb 17, 2005 3:26 pm
Forum: Out at the Fire Pit
Topic: Ug runs out of the Inn
Replies: 35
Views: 24268

Pulls his hand back and offers Ug his glasses

"Calm ye down lad. i be upset by Nuk's passin' too, but there be naugh accomplished by loosein' yerself in yer greif."
by McEwan
Thu Feb 17, 2005 3:23 pm
Forum: Rule Forum Archives
Topic: Craftsman questions
Replies: 46
Views: 24833

Re: RE

Well um yeah if you end up upsetting every faction in town until no one wants to give you food and water then um yeah you handed yourself a death sentence. This is exactly what would happen in Rl too. Admitedly it is harder in RL but it can happen. Chris Well, let's see...*ticks off points on his f...
by McEwan
Thu Feb 17, 2005 2:50 pm
Forum: Rule Forum Archives
Topic: Craftsman questions
Replies: 46
Views: 24833

lol I can almost gerantee that, as we speak, Aaron is 3/4 through a new spread-sheet to optimize the house's power and wondering if anything else can be tweeked. One of the points he's prob. looking at is how to mantain the various traid routs and leave a guild with subtalntial TP to compete for oth...
by McEwan
Thu Feb 17, 2005 2:11 pm
Forum: Out at the Fire Pit
Topic: Ug runs out of the Inn
Replies: 35
Views: 24268

McEwan walks from the inn with Ug's glasses in his hand. Gently placing a hand on the greiving man's shoulder he hands the glasses to their owner and speaks softly to Ug "Go, sar, burry yeself in ye tombs. Find ye solice there, but no be a'burryin' yerself so far as ye forget the world ya be a...
by McEwan
Thu Feb 17, 2005 11:47 am
Forum: Rule Forum Archives
Topic: Craftsman questions
Replies: 46
Views: 24833

My concern here is that in order to sevive politically these smaller orgs. will be faced with the choice of either join the house or join together to form a new house. Can you explain this further? examples, please? Tho crafting for the most part will not be a direct problem.However, with the oppti...
by McEwan
Thu Feb 17, 2005 11:19 am
Forum: Rule Forum Archives
Topic: Rage question
Replies: 6
Views: 4682

I'm likeing the cool down thingy. It seems to make sence
by McEwan
Thu Feb 17, 2005 11:17 am
Forum: Rule Forum Archives
Topic: Craftsman questions
Replies: 46
Views: 24833

Hope this clears things up on the reality of the situation. Not really. I am tremedously not worried about lone wolves or uber lewt. My concerns are two-fold. ( please keep in mind this is in the combanation of the craftsman and political rules) One: To the best of my knowledge there are three orgi...
by McEwan
Thu Feb 17, 2005 10:28 am
Forum: Rule Forum Archives
Topic: Politics question
Replies: 4
Views: 3518

Can I be a Mongoose-dog?
by McEwan
Thu Feb 17, 2005 12:59 am
Forum: Rule Forum Archives
Topic: armor quicky
Replies: 4
Views: 3500

k Just wondering.

My, I've been all full of irritating questions lately, haven't I? :wink:
by McEwan
Thu Feb 17, 2005 12:28 am
Forum: Rule Forum Archives
Topic: Craftsman questions
Replies: 46
Views: 24833

Is it just me, or did craftsmen just take over :wink:
by McEwan
Thu Feb 17, 2005 12:25 am
Forum: Rule Forum Archives
Topic: Rage question
Replies: 6
Views: 4682

Rage question

Rage This skill allows a character to summon forth their inner rage which increase the damage dealt with a weapon by one. While the character is filled with rage they can do nothing else but pursue their enemies and hack them to bits. Thus, they cannot use any skills that have a charge up time or t...
by McEwan
Thu Feb 17, 2005 12:21 am
Forum: Rule Forum Archives
Topic: armor quicky
Replies: 4
Views: 3500

armor quicky

Just because a player may have armour doesn't mean the character has it. In game armour must be purchased or aquired through the course of game play. In general, armour is made through the Craftsman discipline. Physical representations of armour should not be worn by a player unless the character h...
by McEwan
Tue Feb 15, 2005 7:27 pm
Forum: Rule Forum Archives
Topic: Level 2: Florentine
Replies: 10
Views: 6523

Re: RE

GM_Chris wrote:Basically you could have a heavy buckler size shield.

Chris
...Made out if lead :lol:
by McEwan
Tue Feb 15, 2005 7:25 pm
Forum: Rule Forum Archives
Topic: On multible charicters
Replies: 10
Views: 7316

Just to clarify. I personally think we should only get one char./event and that all charicters should start the first event at 0lvl( In an ambivolent kind of way). I'm happy with the way the rules are writen, just playing devil's advocate. apologees for typos, I seem to have injured my hand and not ...
by McEwan
Tue Feb 15, 2005 1:59 pm
Forum: Rule Forum Archives
Topic: On multible charicters
Replies: 10
Views: 7316

On multible charicters

Sence the events do not officially end until noon Sunday would it not be possable for someone to say at checkin that they intend to change charicters at 10:45 on sunday, take the hour in the NPC camp, then leave with a new char. with 4 lvls and no real playtime? For that matter could not someone jus...