Search found 1943 matches

by dier_cire
Fri Jun 18, 2010 11:03 am
Forum: Random Junk
Topic: Mil-Sim LARP
Replies: 128
Views: 76336

Listen to the PC describe what they’re looking for. Write them all down on scrap piece of paper or handle them one at a time. Look up basic cost of item(s). Look up PCs reputation with the region’s dominant and secondary factions. Find reputation chart, cross reference faction reps, check if player...
by dier_cire
Thu Jun 17, 2010 4:21 pm
Forum: Random Junk
Topic: Mil-Sim LARP
Replies: 128
Views: 76336

Dallid wrote:...buying and selling stuff...
or you could remove the entire computer step and give the NPC a calculator... way simpler.
by dier_cire
Tue Jun 15, 2010 1:45 pm
Forum: Random Junk
Topic: Mil-Sim LARP
Replies: 128
Views: 76336

Armor/clothing cannot be swapped during combat. This could cause a safety issue. (ie some armors may require being pulled over the head which cannot be done safely during combat). And yes, all items must be physreped. Remember, many items are off site type deals so your "item" is really ju...
by dier_cire
Tue Jun 15, 2010 12:37 pm
Forum: Random Junk
Topic: Mil-Sim LARP
Replies: 128
Views: 76336

Grenades are more on the limited amount set (requiring actual laminated cards which are turned in after use in a scene). They shouldn't be everyone has a dozen. Weapons, sure, but I see no point in having cards for these as the physrep is way better at tracking this. For example: I'm new, enter the ...
by dier_cire
Mon Jun 14, 2010 4:09 pm
Forum: Random Junk
Topic: Mil-Sim LARP
Replies: 128
Views: 76336

What Aaron means is I need a phone #. Skype is just how I do conference calls since I can call phones and skype numbers. Skype is nice since I can also share documents and such. Could even use gotomeeting but the call quality is less.
by dier_cire
Thu Jun 10, 2010 11:53 am
Forum: Random Junk
Topic: Mil-Sim LARP
Replies: 128
Views: 76336

Carrying two (or three) weapons isn't really awkward. I used both the shotgun and P90 quite effectively when we played. I just propped one against a bunker so when I ran out of ammo or needed a slightly different style I could swap quickly. Very handy. I'd expect more of this. As for gun hits, under...
by dier_cire
Fri Jun 04, 2010 1:33 pm
Forum: Rule Questions
Topic: Reflections
Replies: 6
Views: 5454

That... or more correctly Nelkie took care of all of that and the rest of us didn't want to deal with it. :)
by dier_cire
Thu Jun 03, 2010 11:38 am
Forum: Rule Questions
Topic: Reflections
Replies: 6
Views: 5454

Also remember that increasing creation costs is not actually a money 'sink' but rather a money 'conversion'. It's only a sink when the item is destroyed. In the case of some exotics, this is highly unlikely and thus will create a problem down the road.
by dier_cire
Wed May 26, 2010 12:44 pm
Forum: Rule Questions
Topic: Question for warriors
Replies: 25
Views: 14644

Atrum Draconus wrote:Yeah cause that wouldn't be obvious to the person attacking you. :wink:
I think he was refering more to Chris' "must actively block" post rather than the required acknowledgement concept. :wink:
by dier_cire
Wed May 26, 2010 12:42 pm
Forum: Rule Questions
Topic: Racial Disciplines
Replies: 47
Views: 25730

While I whole heartedly agree, good luck with that idea... It's been shot down at least three times already.
by dier_cire
Fri May 07, 2010 7:50 am
Forum: Random Junk
Topic: Mil-Sim LARP
Replies: 128
Views: 76336

That's as bad as NOUP... :)
by dier_cire
Thu May 06, 2010 10:23 am
Forum: Gatherings
Topic: Party on Saturday...
Replies: 10
Views: 14854

Re: Party on Saturday...

Vaun wrote:{remember I AM a girl!}
pics or it's a lie... :)
by dier_cire
Thu May 06, 2010 10:17 am
Forum: Random Junk
Topic: Mil-Sim LARP
Replies: 128
Views: 76336

stuff Nelkie and I discussed last night: Reputation: Basically do a star pattern for major factions (say 5 to start, must go up in odd increments). Each faction has two opposing factions. Base reputation is 100% in each. Getting a bonus to one faction equals half minus to the two opposing (ie +10% e...
by dier_cire
Wed May 05, 2010 3:09 pm
Forum: Random Junk
Topic: Mil-Sim LARP
Replies: 128
Views: 76336

Reputation stuff - eh, I can see it though not convinced we need 'guilds' for mercs. It'll end up needing all kinds of ridiculous rules determining when and how often people can switch, rep loss from switching, etc. Let the players create their own groups but I wouldn't tie any rules to it. I think ...
by dier_cire
Wed May 05, 2010 12:00 pm
Forum: Random Junk
Topic: Mil-Sim LARP
Replies: 128
Views: 76336

perks are there to give something when buying level 3 in a attribute. Buying level 3 and 4 just for an extra body or luck will be a hard sell most likely. Using a body as a shield is only for people willing to get pelted. This would not be a forced on you deal, and NPCs would obviously not be willin...