Search found 372 matches
- Mon Oct 08, 2012 12:03 am
- Forum: Rule Suggestions
- Topic: A few suggestions..
- Replies: 4
- Views: 8099
- Sun Oct 07, 2012 11:15 pm
- Forum: Rule Suggestions
- Topic: A few suggestions..
- Replies: 4
- Views: 8099
A few suggestions..
Colin and I came back and had a blast. So much so that we actually pulled out the rules and tried to learn how to play. (Our names might be in the Rulebook, but that was a long time ago and our memories are failing. ;) ) My suggestions for retooling the current rules are simple.. A ) Lower the upper...
- Fri Oct 05, 2012 4:27 pm
- Forum: Random Junk
- Topic: Newly discovered website.
- Replies: 15
- Views: 24210
One of our guys got a set of short swords. No problems with delivery etc. but they are on par with the NERF swords. Hard and plasticky rather than foam. As said for the price it might be worth it to pick up a few and strip them. Dont know. Also I dont know anyone who has seen how the Axes/Hammers ar...
- Mon Aug 06, 2012 10:32 pm
- Forum: Feedback
- Topic: July 2012 Port Huron Event Feedback
- Replies: 6
- Views: 9616
- Mon Aug 06, 2012 10:28 pm
- Forum: Rule Questions
- Topic: Skill Synergy
- Replies: 11
- Views: 8191
Skill Synergy
2x Resist Fear = Fear Immunity
2x Resist Poison = Poison Immunity
2x Bow = point sink
3x Bow = point sink +
Now I didnt go thru every combination, but I did run into overlap in 'shield' and 'bow' specifically.
Has there been any thought about synergies for these skills?
2x Resist Poison = Poison Immunity
2x Bow = point sink
3x Bow = point sink +
Now I didnt go thru every combination, but I did run into overlap in 'shield' and 'bow' specifically.
Has there been any thought about synergies for these skills?
- Thu Feb 16, 2012 7:36 pm
- Forum: Out Of Game Archive
- Topic: the good ol days...
- Replies: 16
- Views: 17826
- Thu Feb 16, 2012 11:21 am
- Forum: Out Of Game Archive
- Topic: the good ol days...
- Replies: 16
- Views: 17826
If I remember correctly its based off the original CARP timeline +55 years. (50 years between CARPs and the Cataclysm, plus 5 years for the stabilization) And the current CARPs date is just the current date -1000 years. [2012-1000]+[50+5]= 1067* (post essence war) * There was also a 'post-cataclysm'...
- Wed May 07, 2008 11:04 pm
- Forum: Rule Questions
- Topic: AWSOME IDEA!! PLEASE READ!!
- Replies: 14
- Views: 9595
- Wed Apr 30, 2008 10:02 pm
- Forum: Rule Questions
- Topic: Phys reps for Alchemy?
- Replies: 9
- Views: 7210
- Wed Apr 30, 2008 5:26 pm
- Forum: Rule Questions
- Topic: Regeneration and Combat Reflexes
- Replies: 17
- Views: 13001
- Wed Apr 30, 2008 7:28 am
- Forum: Rule Questions
- Topic: Regeneration and Combat Reflexes
- Replies: 17
- Views: 13001
Official Ruling (to be added to the FAQ) Combat Reflexes can be regained at 0 life and above, and conscious. Ergo you cannot use them in negatives, or while unconscious[sleep]. (either would prevent you from preforming skills) An a situation where you are bound you could spend the time to 'repop' yo...
- Mon Apr 28, 2008 7:04 am
- Forum: Rule Questions
- Topic: Regeneration and Combat Reflexes
- Replies: 17
- Views: 13001
- Sun Apr 27, 2008 5:47 pm
- Forum: Rule Questions
- Topic: Regeneration and Combat Reflexes
- Replies: 17
- Views: 13001
- Sun Apr 27, 2008 3:49 pm
- Forum: Rule Questions
- Topic: Regeneration and Combat Reflexes
- Replies: 17
- Views: 13001
My thought has always been that Regen is a passive skill, thus you can regen while at 0. (You could even do it in negatives but you will likely 'Bleed out' before you actually manage to Regen any points) Combat Reflex's is not exactly a passive skill as it requires intention. You cannot 'repop' your...
- Tue Apr 22, 2008 9:54 pm
- Forum: Rule Questions
- Topic: Hero Points
- Replies: 34
- Views: 20791