Search found 676 matches
- Mon Jul 17, 2006 1:46 pm
- Forum: Rule Forum Archives
- Topic: Suggestion (Warriors)
- Replies: 45
- Views: 31228
Compare
Ok, Let compare a 2oth battle empath and a knight warrior Battle Empath - Empath/barbrin/3 levels in warrior skills savage: 3 life race: 2 life costume: 2 life warrior: 2 combat reflexes warrior: 1 life Barbarin: 2 combat reflexes Light armor: 4 armor sage buff: 2 combat reflexes 20th level: 1 Total...
- Mon Jul 17, 2006 11:16 am
- Forum: Rule Forum Archives
- Topic: Suggestion (Warriors)
- Replies: 45
- Views: 31228
Empath
Battel Emapth Emapth
Savage: 3
Race: 2
Costume: 2
3 Level of warrior: 3
Quality Armor: 7
Level 20: 1
Level 40: 1
Sage Buff: 2
Total is 21 points.
Than any magic items etc.. could put you past 21 easly!
Savage: 3
Race: 2
Costume: 2
3 Level of warrior: 3
Quality Armor: 7
Level 20: 1
Level 40: 1
Sage Buff: 2
Total is 21 points.
Than any magic items etc.. could put you past 21 easly!
- Mon Jul 17, 2006 6:34 am
- Forum: Rule Forum Archives
- Topic: Suggestion (Warriors)
- Replies: 45
- Views: 31228
I have to agree with eric on this post. People pushing past shields/people, not following charging rule, etc.. is becomeing dangerous and someone will get hurt. I don't think it is about skills, but following the charge rules. A warrior if they are willing to stand there and take the damage should n...
- Fri Jul 14, 2006 12:03 pm
- Forum: Rule Forum Archives
- Topic: Storage of Resources
- Replies: 6
- Views: 5876
Storage of Resources
I don't know if people realize there are rules on how many resources you can carry and how many you can store in a certain area. There where many piles of resources given out at last event, but I saw very few people following the resources rules. If you are not aware of the rules, here they are. How...
- Wed Jul 12, 2006 3:02 pm
- Forum: General Discussion
- Topic: A Modest Proposal (for everyone)
- Replies: 106
- Views: 68109
Building
What I have been told if you sleep in a tent in game and you did not pay resources/time to build an ingame building or have a Haven than you are considered to be sleeping in hut that offers you no protection. aka, some one can come up and slit your throat, steal any ingame item that's in the tent et...
- Wed Jul 12, 2006 1:01 pm
- Forum: General Discussion
- Topic: A Modest Proposal (for everyone)
- Replies: 106
- Views: 68109
Issue
My issue is people fighting in confines spaces (safety) and breaking people OGG stuff and tents in a fight. I'm cool with people sneaking in, cutting peoples throats, etc.., but if a melle combat arises, it must be taken outside. Repecting peoples properity.
- Wed Jul 12, 2006 6:25 am
- Forum: General Discussion
- Topic: A Modest Proposal (for everyone)
- Replies: 106
- Views: 68109
Fighting
I have been thinking and I think combat in sleeping areas is a bad idea. There is many expensive pesonal belonging in peoples sleeping area and if a fight breaks out, the belonging probly will be stepped on and broken. Not fun. This would pertain to tents also. If a fight happens in a tent, somethin...
- Tue Jul 11, 2006 6:16 am
- Forum: General Discussion
- Topic: A Modest Proposal (for everyone)
- Replies: 106
- Views: 68109
Agree
I totaly agree with Gabrial. There are ways to be safe in game and still get sleep. I personaly like the challenge and elment of fear it brings to have the possiblity of attacks during the night. You can ask anyone that I easly do not get out of bed to fight once I'm down for the night. It would hav...
- Fri Jul 07, 2006 1:28 pm
- Forum: General Discussion
- Topic: A Modest Proposal (for everyone)
- Replies: 106
- Views: 68109
Night Time Attacks
Night time attacks are fine because there are ways to avoid them in game. Yes it is hard to get sleep at the game because of the noise, the attacks, etc.., but with proper planning nobody has to stay up gaurding. I personal hate guarding and you couldn't pay me enough to do it. Some people like, oth...
- Fri Jul 07, 2006 10:31 am
- Forum: Rule Forum Archives
- Topic: Production Sources
- Replies: 1
- Views: 3324
Production Sources
Is the only way to increase the base rate of a production source is using workshops? Or can it be increase via with roleplaying. aka dwarves helping out a steel mine, etc... Just seeing what the opitions are.
- Thu Jul 06, 2006 2:38 pm
- Forum: Rule Forum Archives
- Topic: Workshops for Production Sources
- Replies: 21
- Views: 17466
Workshops for Production Sources
When applying the 10% increase to the base value of a production source do you round up or down. I would say round up because of the small bonus this may give. Not to metntion some routes don't even give a full 10 resources.
- Thu Jul 06, 2006 10:33 am
- Forum: Rule Forum Archives
- Topic: Resists
- Replies: 25
- Views: 19548
resists
It is all in the rolepalying. A resist can be a dodge, a shield, the skin is thoug as nails, etc... So the magic weapon would bounce off harmlessly. It's all in how it is roleplayed. The same can be said about resist posion As for area effects, if it magic is in the call, than it can be resisted. If...
- Thu Jul 06, 2006 7:55 am
- Forum: Feedback
- Topic: June-July Event 2006
- Replies: 18
- Views: 15326
Question
That bring up a good question about resists. If you resist an an effect, do you just resist the effect or do you resist everything attached to the effect? aka: Resist magic: We all know when you resist a 30 magic, you take no damage, or 2 magic effect from a weapon, you take no damage. Now: keeping ...
- Thu Jul 06, 2006 7:40 am
- Forum: Feedback
- Topic: June-July Event 2006
- Replies: 18
- Views: 15326
Feed Back
A couple more items. Charging. I found in caves & in shield walls, etc.. people where charging. What was happening is monster and such where phyically pusing past shields/people to hit PC's. There where many times where a shield person had to step back or be pushed off to the side. I know the mo...
- Thu Jul 06, 2006 7:08 am
- Forum: Feedback
- Topic: June-July Event 2006
- Replies: 18
- Views: 15326
Fun
I had a blast and love my new character. I was a great event and looking foward to the next. I have to say great job to the those of the Order of the Elder for keeping to the battle tatics. It made a difference. I found found it great that the shadows could not break the shield wall, even when they ...