Search found 104 matches

by Trevor Owen
Wed Mar 09, 2005 8:14 am
Forum: Rule Forum Archives
Topic: Orgs and voting and checkout
Replies: 8
Views: 6833

different from trade route

This is for conversion to commodities... trade routes will be walked into game and delivered to the location and time of the route owner's choosing. If no-one is on hand to meet the deliverer they will be dropped at the location.

:) Have a nice day.
by Trevor Owen
Sun Mar 06, 2005 10:46 am
Forum: Rule Forum Archives
Topic: Alchemy and game time
Replies: 36
Views: 20761

Chris

Yeah I was on the same page as Chris here... 4 components, 2 upkeep tags.
by Trevor Owen
Tue Mar 01, 2005 10:16 am
Forum: Rule Forum Archives
Topic: Alchemy and game time
Replies: 36
Views: 20761

seige weapons

you don't need to throw a boulder. you can throw a spell packet. In fact i would prefer not to have large heavy phys reps flying at people.

no grape shot in catapolts... that is what trebs are for.
by Trevor Owen
Thu Feb 24, 2005 4:37 pm
Forum: Rule Forum Archives
Topic: Craftsman questions
Replies: 3
Views: 3511

building

yes a craftsman is required to supervise a building. At least 3rd level craftsman. In some cases more than one craftsman... buildings take a long time.
by Trevor Owen
Wed Feb 23, 2005 3:19 pm
Forum: Rule Forum Archives
Topic: Many Questions
Replies: 18
Views: 10439

buildings in town

sure you can build a mill or a tower in town... you have to pay the phys rep cost for the dimensions as well as the cost of the building. There will be a couple of structures already in town... grainery and smithy I believe were already in the peasant village. They will have to be upkept but they wi...
by Trevor Owen
Tue Feb 22, 2005 4:30 pm
Forum: Rule Forum Archives
Topic: Many Questions
Replies: 18
Views: 10439

as for your question on watch tower

Wayne and I were actually talking about this, we thought it would be pretty cool to have a watch tower with an empath or an archer inside a wall. However, we are very against combat against the person in the tower for the reason that the tower could tip. So... we were tossing around things like &quo...
by Trevor Owen
Tue Feb 22, 2005 10:57 am
Forum: Rule Forum Archives
Topic: Many Questions
Replies: 18
Views: 10439

Trade Route Building / vs in game

Buildings in the game area must be phys repped, and built at the size cost. Trade route buildings exist out of game areas.
by Trevor Owen
Mon Feb 21, 2005 12:57 pm
Forum: Rule Forum Archives
Topic: sage question
Replies: 25
Views: 13851

literacy

Literacy is not common. Only people dedicated to learning become literate. If literacy falls through the floor, that is okay.
by Trevor Owen
Wed Feb 09, 2005 12:46 pm
Forum: Rule Forum Archives
Topic: house/nobility/royalty skills
Replies: 31
Views: 16954

trade routes

We are not going to announce to everyone for open bidding what your trade routes are... so if you set up a trade route through rp others might find out by spying on you because they want to know where you are getting all those wonderfull jems from, but not because we tell everyone what the route you...
by Trevor Owen
Fri Oct 08, 2004 2:28 pm
Forum: Rule Forum Archives
Topic: Trade Routes.
Replies: 13
Views: 8315

Trade Routes

Players do not have to wait for routes to fall to them, they can initiate the process... scouting, talking with NPCs in other villages..races... many potential trade routes have already been discovered on long walks...
by Trevor Owen
Thu Jan 08, 2004 7:21 pm
Forum: Out Of Game Archive
Topic: Rule Changes
Replies: 37
Views: 30627

Replies:

2) Why would assasin be more choded out than empath, rogue, or archer? An empath sits there charging for a minute, and somebody throws a knife or a rock, and they lose the charge. An assassin is no worse off. Besides, if an assassin is doing his job he won't be seen charging in the first place. 9) S...
by Trevor Owen
Wed Jan 07, 2004 9:13 pm
Forum: Out Of Game Archive
Topic: GMs Meet to discuss Rules: Changes below
Replies: 1
Views: 3619

GMs Meet to discuss Rules: Changes below

Final Haven Revisions – for player comment and review – effective 1/05/04 - The changes will also be posted in a word doc on the main page. 1) Healing Potion Fix: After an individual enters negatives he/she can only use two healing potions, or have two healing potions used on them. The exception to ...
by Trevor Owen
Sun Dec 21, 2003 7:22 pm
Forum: Continuing Adventures
Topic: The travelling Trader
Replies: 70
Views: 45759

Reply to the Constable

Good sir, I did not come for trouble, and in fact brought guards to avoid such incidents. I have no wish to see this goo further and have been healed of my wounds by this kind elf. I believe that both parties involved, myself and Atrum were swindled in the past by local brigands, and that we reached...
by Trevor Owen
Fri Dec 19, 2003 12:38 pm
Forum: Continuing Adventures
Topic: The travelling Trader
Replies: 70
Views: 45759

Merchant's reply

I am a sylvani, and I did take from this man after he stole the goods I have bought, and I did return and trade them with the forces of the warlord after being beaten here. But I did not steal from him in the first place, and the other sylvani I met up with did not steal. They visited the fishing vi...
by Trevor Owen
Fri Dec 19, 2003 10:41 am
Forum: Continuing Adventures
Topic: The travelling Trader
Replies: 70
Views: 45759

The merchant

(oog sorry I haven't posted in a few days, work has been crazy) Thank you master elf for your kind healing. The gentleman who untied me is indeed the same as dragged me into the woods. It would seem he believes I have stolen from him in the past, and sought retribution. You see, I came here once man...