Search found 100 matches
- Tue Jun 14, 2016 2:51 pm
- Forum: Feedback
- Topic: June 2016 Feedback
- Replies: 6
- Views: 8601
Re: June 2016 Feedback
Feedback for the June Event Ugly - Player Apathy... I know this probably had a lot to do with the heat and humidity, and I also realize that this is more of a player problem than a GM one, but player apathy seems to have reached an all time high. There really didn't seem to be any sense of urgency f...
- Mon May 02, 2016 1:52 pm
- Forum: Rule Questions
- Topic: "Active" Spells
- Replies: 3
- Views: 6488
Re: "Active" Spells
Wouldn't being hit by a disenchant stop any active spells?
- Mon May 02, 2016 5:50 am
- Forum: Rule Questions
- Topic: Poor Valkyn Vi, maybe next year eh?
- Replies: 9
- Views: 10310
Re: Poor Valkyn Vi, maybe next year eh?
Tested (not as much as I like yet), but so far it has the potential of being one of my most used skills. Definitely a niche skill, I can see people getting upset with it bc of the freedom it allows the user when asking questions about a scene. There were a few times when it was difficult to tell whe...
- Tue Apr 26, 2016 12:13 am
- Forum: Rule Questions
- Topic: Poor Valkyn Vi, maybe next year eh?
- Replies: 9
- Views: 10310
Re: Poor Valkyn Vi, maybe next year eh?
Agreed, waiting to playtest this to make any decisions in it.
With that being said, I still think semi-permanent life points are a little steep and would advocate for semi-permanent essence point loss instead. But again, saving any judgement for Sunday
With that being said, I still think semi-permanent life points are a little steep and would advocate for semi-permanent essence point loss instead. But again, saving any judgement for Sunday
- Tue Apr 26, 2016 12:07 am
- Forum: General Discussion
- Topic: Reward (A.KA.) Nicholson Points
- Replies: 8
- Views: 17788
Re: Nicholson Points
Does it have to be a grey track ball? Can it be any hard rubber ball?
- Tue Dec 15, 2015 10:07 am
- Forum: Continuing Adventures
- Topic: Captured! (Online Adventure)
- Replies: 180
- Views: 152776
Re: Captured! (Online Adventure)
He follows the rest of the group, slowly, preoccupied with greater matters. Stepping into the cavern, he notices the frost knight Morgause has shadowing him. "Wasteful" he thinks, as he leans against the closest wall watching the others scurry around. Kami's outburst draws his attention, ...
- Tue Dec 08, 2015 9:11 am
- Forum: Continuing Adventures
- Topic: Captured! (Online Adventure)
- Replies: 180
- Views: 152776
Re: Captured! (Online Adventure)
As the fighting continues in front of him, he stands there at ease watching while the others dispatch Depraved. "Barely a nuisance" he thinks to himself, "hardly even worth the effort" as his hand grips the worn pommel of his sheathed sword. "Even if it was, would it matter...
- Sun Dec 06, 2015 9:06 pm
- Forum: Continuing Adventures
- Topic: Captured! (Online Adventure)
- Replies: 180
- Views: 152776
Re: Captured! (Online Adventure)
After freeing Morgause, her embrace catches Paer' An' off guard. He makes no move to return the affection, and when she whisper's into his ear he uses the Guthrie's actions as an excuse to put distance between himself and her. Heading down the tunnel, he makes sure to position himself in front of K...
- Thu Dec 03, 2015 4:49 pm
- Forum: Continuing Adventures
- Topic: Captured! (Online Adventure)
- Replies: 180
- Views: 152776
Re: Captured! (Online Adventure)
He stands there, silent and unmoving as the voices wash over him. Even Kaylan's jibe goes unanswered as he surveys those present. When Kami approaches, she'll notice the minor cuts and bruises from his climb begin to heal on their own. Checking her over and making sure she's more or less whole, he ...
- Wed Dec 02, 2015 10:02 pm
- Forum: Continuing Adventures
- Topic: Captured! (Online Adventure)
- Replies: 180
- Views: 152776
Re: Captured! (Online Adventure)
The sounds of cracking boards, with the occasional curse word, can be heard coming from the floor. Shortly after, a hand can be seen pulling pieces of wood and dirt down, widening the opening. There's a moment of silence before the figure pulls himself completely out, rolling to one side of the hol...
- Fri Oct 09, 2015 10:35 am
- Forum: Feedback
- Topic: October 2015 Feedback
- Replies: 14
- Views: 17203
Re: October 2015 Feedback
At least we're all agreed that Paer'An is running at 102%...
- Thu Oct 08, 2015 10:48 am
- Forum: Feedback
- Topic: October 2015 Feedback
- Replies: 14
- Views: 17203
Re: October 2015 Feedback
Oh man, I've got a feeling my feedback is going to be all over the place, much like how I felt during this event... First off, this was one of the most frustrating events my character has been to. Good or bad, the gm's put me through a whirlwind and it'll be real interesting to see which direction m...
- Tue Aug 25, 2015 5:18 pm
- Forum: Feedback
- Topic: August 2015 Feedback
- Replies: 18
- Views: 20265
Re: August 2015 Feedback
What an event... Glad I've had some time to decompress and relax, I think I was on my feet the entire weekend! I think we're all in agreement, beautiful camp, HORRIBLE abomination of a hill. I did enjoy how it slightly forced the pc's to mingle in one common area though, if only bc they were tired o...
- Tue Jun 09, 2015 1:06 am
- Forum: Rule Suggestions
- Topic: Ark's thread of tough love and abuse: poor Valkyn'Vi
- Replies: 24
- Views: 27704
Re: Ark's thread of tough love and abuse: poor Valkyn'Vi
Also, make it so they had to verbally say Blink Step before using the skill. Hopefully this would stop people from immediately putting a hand on their head just as they're about to eat a massive call
- Tue Jun 09, 2015 1:03 am
- Forum: Rule Suggestions
- Topic: Ark's thread of tough love and abuse: poor Valkyn'Vi
- Replies: 24
- Views: 27704
Re: Ark's thread of tough love and abuse: poor Valkyn'Vi
No, so you wouldn't be able to use during a game stop effect. The user would have to put their hand over their head, just like any other time they're out of game