Search found 287 matches

by Malachi
Wed May 11, 2016 10:45 am
Forum: Feedback
Topic: April 2016 feedback
Replies: 8
Views: 9488

Re: April 2016 feedback

Better late than never, right? I'll start with the bad: Rain - Nothing can be done. I do want to say it was thematically awesome for the fight against Drywydden/Duodenum/Duolingo and the Ga'Vin, so maybe not all bad. Check in - Lengthy, but I'm patient. Costuming - This is NOT directed at staff. If ...
by Malachi
Thu Oct 08, 2015 12:52 am
Forum: Rule Questions
Topic: Resist stacking
Replies: 5
Views: 6984

Re: Resist stacking

There is a description in the skill stating the effect of stacking the skill. Some Resists can be stacked, others can't. For example, in the skill descriptions of Resist Fear, Resist Poison, and Resist Disease, it is stated that if you have the skill twice you become immune. In the skill description...
by Malachi
Mon Sep 28, 2015 11:26 pm
Forum: Rule Questions
Topic: Scream clarifications
Replies: 6
Views: 6985

Re: Scream clarifications

Preface: I am not a GM, nor do I necessarily agree with what I found 1: Phil had mentioned hearing second hand that Scream and Global calls do not affect people inside of buildings (unless the call is made inside said building). If that is not the case, probably not. Taunt states 'The target must di...
by Malachi
Wed May 13, 2015 12:28 pm
Forum: Rule Suggestions
Topic: Actions after -9 life
Replies: 12
Views: 14232

Re: Actions after -9 life

I like this suggestion a lot. I know there are only a few ways to heal below -9, but having never played a healer the only one I'm sure of is Surgery.
by Malachi
Mon May 11, 2015 11:50 pm
Forum: Rule Questions
Topic: Can you deliver vorpal through fist?
Replies: 2
Views: 4746

Re: Can you deliver vorpal through fist?

Level 4: Vorpal–LP skill A Swashbuckler may spend 1 Life Point to append “Vorpal”to their melee attacks. When swinging Vorpal, all incoming attacks are considered Crush. The Swashbuckler cannot use any Charge, Timed and LP skills except for the Rage skill. However, thisskill may not be used in conj...
by Malachi
Fri Apr 24, 2015 11:44 pm
Forum: Rule Questions
Topic: Blocking packet and missile effects with fists and weapons
Replies: 4
Views: 6508

Re: Blocking packet and missile effects with fists and weapo

It's been a field call for as long as I remember that blocking packets and arrows with weapons or fists causes the effect to surge. This was done in order to keep people away from batting at ranged attacks, which would add a bucketful of safety issues. I personally would like to see it make a solid ...
by Malachi
Tue Apr 21, 2015 10:56 pm
Forum: Rule Questions
Topic: Samurai discipline
Replies: 14
Views: 11051

Re: Samurai discipline

I like Samurai 1 in principle. I'm always for the 'Zen Warrior' aspect. I can also see where those who swing passive damage higher than '1' would find it lackluster, but it is still a first level discipline ability that allows instant '2 Magic' through a sword. That being said, I'd be totally ok wit...
by Malachi
Mon Apr 20, 2015 11:31 pm
Forum: Rule Questions
Topic: rationale on empath sleep skill.
Replies: 3
Views: 4864

Re: rationale on empath sleep skill.

A numbered vorpal sleep call is still just as powerful when delivered to the back. Agreed. The difference between the two is in order to do 'X Vorpal Sleep' it requires a minimum of 2 skills, a minimum base 35 second charge, and must be delivered via Melee. Cause Sleep is a single skill with a base...
by Malachi
Thu Apr 02, 2015 10:46 pm
Forum: Transparency
Topic: RULES! (No Really)
Replies: 86
Views: 67622

Re: RULES! (No Really)

Sorry, found another one. The 'Unarmed Fighting Skill is written as follows: This skill allows a player to wield 2 short sized or smaller fists. While using fists, a shield may not be used. Fists cannot be disarmed. If a player has Unarmed Fighting twice they may block with claws/fists . Does this m...
by Malachi
Thu Apr 02, 2015 10:38 pm
Forum: Transparency
Topic: RULES! (No Really)
Replies: 86
Views: 67622

Re: RULES! (No Really)

In regard to Discipline Swap Out Skills, can a player purchase both? For example, if I wanted to take both 'Acquire' and 'Flee' from Avyana, could I purchase both at 20 points apiece, assuming Avyana was my first Discipline? Or can you only ever have one or the other at any given time?
by Malachi
Wed Mar 11, 2015 10:53 pm
Forum: Transparency
Topic: Rules Release Part 2
Replies: 15
Views: 16764

Re: Rules Release Part 2

Welp, I'm a dummy. I mistakenly thought it only affected weapons.
by Malachi
Wed Mar 11, 2015 10:45 pm
Forum: Transparency
Topic: Rules Release Part 2
Replies: 15
Views: 16764

Re: Rules Release Part 2

Ooh, does Disarm work on shields now too? Yay! Disarm If you are hit with a Disarm, you must throw the item you are currently wielding at least two feet away from your body. If you are wielding more than one item, the one in your dominant hand is disarmed. Fist and Natural weapons cannot be disarmed...
by Malachi
Wed Mar 04, 2015 12:30 am
Forum: Transparency
Topic: questions from rules
Replies: 40
Views: 33791

Re: questions from rules

I agree with Ark. A limited number strictly controlled by staff would be the best way.
by Malachi
Fri Jan 16, 2015 2:55 am
Forum: 2014-15 Rules Input
Topic: Character Retirement
Replies: 5
Views: 7520

Re: Character Retirement

Agree
by Malachi
Wed Jan 07, 2015 11:19 pm
Forum: 2014-15 Rules Input
Topic: Sage swap out Mesmerize
Replies: 3
Views: 6213

Re: Sage swap out Mesmerize

Disagree