Search found 131 matches

by Andian
Tue Nov 13, 2007 10:30 am
Forum: Rule Forum Archives
Topic: Bonus for Good Physrep's
Replies: 76
Views: 43778

I'd always thought clothing was a difficult situation to come up with even a majority of happiness on any given choice on it. Though I do feel that if the costume life bonus is taken away from those just wearing street clothes, it would reduce the amount of people taking away from the emersion of th...
by Andian
Tue Nov 13, 2007 12:25 am
Forum: Random Junk
Topic: Darkon
Replies: 24
Views: 19801

Wow dude, that was really not on the appropriate side.
by Andian
Tue Nov 13, 2007 12:21 am
Forum: Rule Forum Archives
Topic: Bonus for Good Physrep's
Replies: 76
Views: 43778

That suggestion has been brought up in the past. Many people didn't like it because it created a possible unfairness factor to those who couldn't afford or have the time to create realistic phys-reps. Yet, I don't see why it can't be play tested. Though, it would put a little bit more stress on the ...
by Andian
Mon Nov 12, 2007 11:38 pm
Forum: Random Junk
Topic: Darkon
Replies: 24
Views: 19801

I took their quiz to see what they'd named Andian. It came out Rhydderch the Butcher. I don't think that's quite right.
by Andian
Sat Nov 10, 2007 10:05 pm
Forum: Random Junk
Topic: Kurplunk!
Replies: 7
Views: 5939

For me, it's compiling all of Andian's background work in all of the short stories I've put him in and then connecting personality traits to all of his actions. I already have the scenes I've put him in, I just need to solidify him a little more.
by Andian
Sat Nov 10, 2007 9:01 pm
Forum: Random Junk
Topic: Kurplunk!
Replies: 7
Views: 5939

So here I am, at work in the wrong city once again, brainstorming about what things I could do with this new character. Thankfully, I won't be giving this character a accent or abnormal mannerism. Though, I do have a great deal of Andian's personality on paper from the short stories I've written wit...
by Andian
Thu Nov 08, 2007 3:36 pm
Forum: Random Junk
Topic: Heroscape
Replies: 41
Views: 37010

That's what I meant, Runebound.
by Andian
Thu Nov 08, 2007 11:44 am
Forum: Random Junk
Topic: a lil zombie fun
Replies: 13
Views: 9058

I got a 40% survival. Most of my answers were to save my loved ones.
by Andian
Wed Nov 07, 2007 4:45 pm
Forum: Random Junk
Topic: Heroscape
Replies: 41
Views: 37010

I've played Talisman too. I stopped playing when there got to being too many game boards for the game at one time. I use to play Heroclix as well. My favorite Heroclix figure is still Nightcrawler, disappearing and reappearing on the same stand. I guess he'll remain my favorite character in comics. ...
by Andian
Wed Nov 07, 2007 3:44 pm
Forum: Random Junk
Topic: Heroscape
Replies: 41
Views: 37010

Although it was also similar to Heroclix, I liked Heroquest better than any other roleplaying-like minis game.
by Andian
Tue Nov 06, 2007 3:06 pm
Forum: Random Junk
Topic: Dorky Frickenbrains a solid dwarf name if ever i heard one!
Replies: 28
Views: 16502

farcus dippin-doodle

Edit: My mistake, I'd actually be Dorfus Dippin'doodle
by Andian
Tue Nov 06, 2007 10:55 am
Forum: Random Junk
Topic: Marduk
Replies: 17
Views: 11997

I agree with Wes, a belt and a secure hat would make it a great outfit.
by Andian
Mon Nov 05, 2007 11:10 am
Forum: Rule Forum Archives
Topic: Resources -Vs- Coins
Replies: 57
Views: 64495

Here is some information on laser etching coins. I'm not sure on the pricing, yet it seems to cost about the same or more.

http://www.coinsandpins.com/pages.php?pID=23
by Andian
Sun Nov 04, 2007 9:01 am
Forum: Rule Forum Archives
Topic: Resources -Vs- Coins
Replies: 57
Views: 64495

My only concern is price. If someone accidentally makes off with or loses a coin, how's it going to be replaced? I've found a larp coin at one of the sites and it looked as though it probably cost a decent amount to make. And as had been said, dwarves could cut gems easier than minting coins of the ...
by Andian
Sat Nov 03, 2007 8:53 pm
Forum: Rule Forum Archives
Topic: Resources -Vs- Coins
Replies: 57
Views: 64495

I think the last thing that was talked about was that it'd be the best if we had a currency/resource economy. Currency for carrying around, because out of game it is just much easier to transport/phys-rep and resources because it's needed in this type of post-apocolypic society. I really like the id...